RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h133 Scan5 min
‹ All servers216.39.240.117:27500
Online Full Queue Fresh wipe Wipe due No query

Starlight After Dark | Halloween 2X |

Online 216.39.240.117:27500 checked 33m ago

2x vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 22 45 68 90 PAX 78 /90

Players now

87% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 80 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,530 ×1000

Entities

48 h range 64,971–91,861 · memory 4,008 MB
1239 ET SINCE RESTART 13:00

Uptime

13 h 0 min since its last restart, at the last reading
7-day average3peak 79
Rank#1,691top 8%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory4,008MB48 h peak 79 players
REC 1

Players

AveragePeak
02040608002:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct12 Oct16 Oct21 Oct25 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:54 UTC10d ago 3 – running 1
Sun 18 Oct, 14:47 UTC11d ago 2 – 0.8 days 0
Sat 17 Oct, 12:40 UTC12d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Starlight After Dark | Halloween 2X |?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 34 hours in.

When does Starlight After Dark | Halloween 2X | wipe?

No next wipe can be predicted for Starlight After Dark | Halloween 2X |, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 15 hours ago.

Lists and filters

How should you read the tags on Starlight After Dark | Halloween 2X |?

Tags published by Starlight After Dark | Halloween 2X |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp90 (Max players): The server holds 90 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Starlight After Dark | Halloween 2X |?

Check: operator. Starlight After Dark | Halloween 2X | publishes a rfgam.ing hostname, and 11 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show Starlight After Dark | Halloween 2X |?

These Rust Metrics lists carry Starlight After Dark | Halloween 2X |: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x; Players now: At least 50.

Occupancy

What position does Starlight After Dark | Halloween 2X | hold among Rust servers?

Ranking for Starlight After Dark | Halloween 2X |: #1,691 on seven-day player hours, top 8% of all ranked servers.

What player count does Starlight After Dark | Halloween 2X | carry?

78 of 90 slots are filled on Starlight After Dark | Halloween 2X | right now. Seven-day check: 3 players on average. Peak reading: 79. Average at the busiest hour was 77 players, at 23:00 UTC over the last 48 hours.

Server

Which location does Starlight After Dark | Halloween 2X | run from?

Reading: location. Starlight After Dark | Halloween 2X | gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 216.39.240.117:27500.

What Rust version is Starlight After Dark | Halloween 2X | on?

Rust network protocol 2635 and build 168909 on Linux is the build Starlight After Dark | Halloween 2X | runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Starlight After Dark | Halloween 2X | within range?

Over the last 48 hours the average was 80 server fps; the floor was 80. Reading: 91,861 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,008 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Starlight After Dark | Halloween 2X |, and is it online?

Starlight After Dark | Halloween 2X | reports online. Status: normal. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Starlight After Dark | Halloween 2X | enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Starlight After Dark | Halloween 2X |. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Starlight After Dark | Halloween 2X |?

From seed 116945, the game generates the procedural map on Starlight After Dark | Halloween 2X |. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Starlight After Dark.

How to join

How can you get onto Starlight After Dark | Halloween 2X |?

To join: start Rust, press F1 and type client.connect 216.39.240.117:27500. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/dtsEQ95Zb.

PLACARDS

Server tags

what each one means

Published as mp90,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp90
Max players The server holds 90 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.