1[PvE]Тульский|Русский|Classic+Ивенты
Online 80.242.59.122:35200 checked 13m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
28% full 7-day avg7-day peakServer fps
48 h low 22 · below 20 is lag, below 10 is badEntities
48 h range 328,017–356,713 · memory 5,421 MBUptime
0 h 46 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 08:48 UTC1d ago | – | – | running | 22 |
| Tue 6 Oct, 16:55 UTC21d ago | 157 | halved by day 14 | 19.7 days | 51 |
| Sat 3 Oct, 15:13 UTC24d ago | 130 | held half | 3.1 days | 96 |
| Fri 2 Oct, 15:47 UTC25d ago | 130 | – | 1 days | 61 |
| Fri 2 Oct, 05:28 UTC25d ago | 130 | – | 0.4 days | 6 |
| Fri 18 Sep, 07:44 UTC39d ago | 139 | halved by day 9 | 13.9 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 22/140
- 31/200
- 43/150
- 33/100
- 36/75
- 16/200
Quick answers
from the figures on this pageReset cycle
What happens on 1[PvE]Тульский|Русский|Classic+Ивенты when wipe day comes?
The busiest point of its recent wipes drew 139 players on average. 46 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 11.5 it fell below half when it didn't.
When does 1[PvE]Тульский|Русский|Classic+Ивенты wipe?
With the force wipe, once a month, 1[PvE]Тульский|Русский|Classic+Ивенты wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 21 days ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does 1[PvE]Тульский|Русский|Classic+Ивенты carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from 1[PvE]Тульский|Русский|Classic+Ивенты. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 1[PvE]Тульский|Русский|Classic+Ивенты appear in Rust Metrics lists and filters?
On Rust Metrics, 1[PvE]Тульский|Русский|Classic+Ивенты sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average.
Occupancy
What position does 1[PvE]Тульский|Русский|Classic+Ивенты hold among Rust servers?
Ranking for 1[PvE]Тульский|Русский|Classic+Ивенты: #427 on seven-day player hours, top 2% of all ranked servers.
How full does 1[PvE]Тульский|Русский|Classic+Ивенты get?
56 of 200 slots are filled on 1[PvE]Тульский|Русский|Classic+Ивенты right now. Check: players over seven days. Average 37, peak 96. The last 48 hours peaked at 19:00 UTC, averaging 58 players at that hour.
Operator and location
What location is 1[PvE]Тульский|Русский|Classic+Ивенты hosted in?
Check: location. No region tag comes from 1[PvE]Тульский|Русский|Classic+Ивенты, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 80.242.59.122:35200.
What Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты on?
Rust network protocol 2635 and build 168909 on Windows is the build 1[PvE]Тульский|Русский|Classic+Ивенты runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for 1[PvE]Тульский|Русский|Classic+Ивенты?
Reading: 52 server fps on average across the last 48 hours. It never dropped below 22. Peak entity count: 356,713. Buildings, deployables and all else included. Check: memory. Peak use was 7,452 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is 1[PvE]Тульский|Русский|Classic+Ивенты, and is it online now?
Check: connection. 1[PvE]Тульский|Русский|Classic+Ивенты is online at this moment. By its reported uptime, the last restart was roughly 46 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on 1[PvE]Тульский|Русский|Classic+Ивенты?
No gather rate appears in the name: 1[PvE]Тульский|Русский|Classic+Ивенты. 8 players per group, the default value. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Which map is live on 1[PvE]Тульский|Русский|Classic+Ивенты?
From seed 1019609510, the game generates the procedural map on 1[PvE]Тульский|Русский|Classic+Ивенты. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to 1[PvE]Тульский|Русский|Classic+Ивенты?
Press F1 in Rust and enter client.connect 80.242.59.122:35200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://trg.gamestores.app/ is where its website sits.
