RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,829 Populated4,104 Fresh wipes 3 h155 Scan5 min
‹ All servers185.207.214.25:20000
Online Full Queue Fresh wipe Wipe due No query

Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10

Online 185.207.214.25:20000 checked 12m ago

2x trio weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 85 170 255 340 PAX 298 /340

Players now

88% full 7-day avg7-day peak 374, past the slots
0 10 30 60 120 256 FPS 46 SERVER FPS

Server fps

48 h low 16 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 340,779 ×1000

Entities

48 h range 77,941–340,779 · memory 8,192 MB
1239 ET SINCE RESTART 11:03

Uptime

11 h 3 min since its last restart, at the last reading
7-day average89peak 374
Rank#197top 0.9%
Last wipe1d agoweekly schedule
Next wipe5d 15hMon 2 Nov, 10:03 UTC
Memory8,192MB48 h peak 374 players
REC 1

Players

AveragePeakWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:03 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.9% of all ranked servers, and #21 of the trio servers (top 3%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:03 UTC, in 5d 15h. Every Monday at 10:03 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak237players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

  1. WPT 1Mon 2 Nov, 10:03 UTC5d 15h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 0hFW
  3. WPT 3Mon 9 Nov, 10:03 UTC12d 15h
  4. WPT 4Mon 16 Nov, 10:03 UTC19d 15h
  5. WPT 5Mon 23 Nov, 10:03 UTC26d 15h
  6. WPT 6Mon 30 Nov, 10:03 UTC33d 15h
  7. WPT 7Thu 3 Dec, 19:00 UTC37d 0hFW
  8. WPT 8Mon 7 Dec, 10:03 UTC40d 15h

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 236, 8 hours in, with 56 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:03 UTC1d ago – – running 15
Mon 19 Oct, 10:01 UTC8d ago 236+56 queue halved by day 4 7 days 8
Mon 12 Oct, 10:03 UTC15d ago 236+62 queue halved by day 3 7 days 8
Mon 5 Oct, 10:02 UTC22d ago 239+60 queue halved by day 3 7 days 122
Mon 28 Sep, 10:01 UTC29d ago 237+55 queue held half 7 days 6
Mon 21 Sep, 10:01 UTC36d ago 237+67 queue halved by day 4 7 days 12
Mon 14 Sep, 10:01 UTC43d ago 257+63 queue halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

At their busiest, its recent wipes drew 237 players on average. 8 hours after the wipe the crowd peaked on the latest wipe, with 56 more in the queue. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. It fell below half by day 3.5 when it didn't.

What wipe timing does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 follow?

The wipe rhythm of Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is every Monday at 10:03 UTC. Monday 2 November at 10:03 UTC is when its next wipe is due. 32 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp340 (Max players): Slots: 340; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; jp2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The magicrust.gg hostname on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 also appears on 35 other servers we track, which points to one operator.

Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 50+ on average.

Occupancy

Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sit in the rankings?

Ranking for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10: #197 on seven-day player hours, top 0.9% of all ranked servers. Among servers in trio, it stands at #21.

What player count does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 carry?

298 of 340 slots are filled on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 right now. Check: players over seven days. Average 89, peak 374. Average at the busiest hour was 368 players, at 14:00 UTC over the last 48 hours.

Server

Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sit?

Reading: location. Nothing in the tags, but the name of Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.207.214.25:20000.

What Rust version is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10. To get in, your game needs the same protocol; Steam applies the update.

How does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 perform?

Reading: 47 server fps on average across the last 48 hours. It never dropped below 16. Check: entities. The peak was 340,779, counting buildings, deployables and the rest of the world. Reading: 8,192 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 up, and how often does it stay up?

Reading: online. Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 answers right now. By its reported uptime, the last restart was roughly 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 configured, and what rules are in force?

The name carries the rate: 2x gather on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10. Check: group limit. 3 players, under the name trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on?

Size 4,000 and seed 1337: the game generates the procedural map on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Baйп был 1д нaзaд.

Join

How do you connect to Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

Press F1 in Rust and enter client.connect 185.207.214.25:20000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://magicrust.gg/serv6.

PLACARDS

Server tags

what each one means

Published as mp340,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp340
Max players Slots: 340.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Other

jp2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.