Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10
Online 185.207.214.25:20000 checked 12m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
88% full 7-day avg7-day peak 374, past the slotsServer fps
48 h low 16 · below 20 is lag, below 10 is badEntities
48 h range 77,941–340,779 · memory 8,192 MBUptime
11 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.9% of all ranked servers, and #21 of the trio servers (top 3%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:03 UTC, in 5d 15h. Every Monday at 10:03 UTC · high confidence
Coming wipes
- WPT 1Mon 2 Nov, 10:03 UTC5d 15h
- WPT 2Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 3Mon 9 Nov, 10:03 UTC12d 15h
- WPT 4Mon 16 Nov, 10:03 UTC19d 15h
- WPT 5Mon 23 Nov, 10:03 UTC26d 15h
- WPT 6Mon 30 Nov, 10:03 UTC33d 15h
- WPT 7Thu 3 Dec, 19:00 UTC37d 0hFW
- WPT 8Mon 7 Dec, 10:03 UTC40d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 236, 8 hours in, with 56 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:03 UTC1d ago | – | – | running | 15 |
| Mon 19 Oct, 10:01 UTC8d ago | 236+56 queue | halved by day 4 | 7 days | 8 |
| Mon 12 Oct, 10:03 UTC15d ago | 236+62 queue | halved by day 3 | 7 days | 8 |
| Mon 5 Oct, 10:02 UTC22d ago | 239+60 queue | halved by day 3 | 7 days | 122 |
| Mon 28 Sep, 10:01 UTC29d ago | 237+55 queue | held half | 7 days | 6 |
| Mon 21 Sep, 10:01 UTC36d ago | 237+67 queue | halved by day 4 | 7 days | 12 |
| Mon 14 Sep, 10:01 UTC43d ago | 257+63 queue | halved by day 4 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/500
- 237/275
- 424/500
- 14/150
- 65/200
- 27/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
At their busiest, its recent wipes drew 237 players on average. 8 hours after the wipe the crowd peaked on the latest wipe, with 56 more in the queue. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. It fell below half by day 3.5 when it didn't.
What wipe timing does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 follow?
The wipe rhythm of Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is every Monday at 10:03 UTC. Monday 2 November at 10:03 UTC is when its next wipe is due. 32 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp340 (Max players): Slots: 340; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; jp2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
The magicrust.gg hostname on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 also appears on 35 other servers we track, which points to one operator.
Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 50+ on average.
Occupancy
Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sit in the rankings?
Ranking for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10: #197 on seven-day player hours, top 0.9% of all ranked servers. Among servers in trio, it stands at #21.
What player count does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 carry?
298 of 340 slots are filled on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 right now. Check: players over seven days. Average 89, peak 374. Average at the busiest hour was 368 players, at 14:00 UTC over the last 48 hours.
Server
Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sit?
Reading: location. Nothing in the tags, but the name of Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.207.214.25:20000.
What Rust version is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10. To get in, your game needs the same protocol; Steam applies the update.
How does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 perform?
Reading: 47 server fps on average across the last 48 hours. It never dropped below 16. Check: entities. The peak was 340,779, counting buildings, deployables and the rest of the world. Reading: 8,192 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 up, and how often does it stay up?
Reading: online. Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 answers right now. By its reported uptime, the last restart was roughly 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 configured, and what rules are in force?
The name carries the rate: 2x gather on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10. Check: group limit. 3 players, under the name trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on?
Size 4,000 and seed 1337: the game generates the procedural map on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Baйп был 1д нaзaд.
Join
How do you connect to Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
Press F1 in Rust and enter client.connect 185.207.214.25:20000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://magicrust.gg/serv6.
