Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий
Online 80.242.59.57:10000 checked 11m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
59% full 7-day avg7-day peak 334, past the slotsServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 251,176–357,968 · memory 5,943 MBUptime
13 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #15 of the duo servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:01 UTC, in 3d 14h. Every Monday at 10:01 UTC · high confidence
Coming wipes
- WPT 1Mon 2 Nov, 10:01 UTC3d 14h
- WPT 2Thu 5 Nov, 19:00 UTC6d 23hFW
- WPT 3Mon 9 Nov, 10:01 UTC10d 14h
- WPT 4Mon 16 Nov, 10:01 UTC17d 14h
- WPT 5Mon 23 Nov, 10:01 UTC24d 14h
- WPT 6Mon 30 Nov, 10:01 UTC31d 14h
- WPT 7Thu 3 Dec, 19:00 UTC34d 23hFW
- WPT 8Mon 7 Dec, 10:01 UTC38d 14h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 334, 3 hours in, with 68 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:01 UTC3d ago | 334+68 queue | – | running | 21 |
| Mon 19 Oct, 10:00 UTC10d ago | 305+71 queue | halved by day 3 | 7 days | 18 |
| Mon 12 Oct, 10:01 UTC17d ago | 288+70 queue | halved by day 3 | 7 days | 14 |
| Mon 5 Oct, 10:02 UTC24d ago | 275+65 queue | halved by day 4 | 7 days | 141 |
| Mon 28 Sep, 10:00 UTC31d ago | 306+69 queue | held half | 7 days | 14 |
| Mon 21 Sep, 10:00 UTC38d ago | 255+68 queue | halved by day 3 | 7 days | 9 |
| Mon 14 Sep, 10:00 UTC45d ago | 256+67 queue | halved by day 3 | 7 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 363/400
- 210/220
- 179/200
- 22/200
- 80/200
- 32/200
Quick answers
from the figures on this pageReset cycle
What happens on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий when wipe day comes?
The busiest point of its recent wipes drew 309 players on average. 3 hours after the wipe the crowd peaked on the latest wipe, with 68 more in the queue. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. When it didn't hold, by day 3 it fell below half.
How often does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий wipe, and when?
every Monday at 10:01 UTC is how Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий wipes. On Monday 2 November at 10:01 UTC its next wipe is due. The world in play was created 3 days 9 hours ago.
Tag meanings
How should you read the tags on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?
Tags published by Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp180 (Max players): Slots: 180; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; jp3 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?
Most likely the same operator runs them: Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий publishes a magicrust.gg hostname, and so do 35 other servers we track.
Where does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Occupancy
What position does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий hold among Rust servers?
Ranking for Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий: #212 on seven-day player hours, top 1% of all ranked servers. Check: group rank. #15 among duo servers.
What is the population on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?
106 of 180 slots are filled on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий right now. Seven-day check: 89 players on average. Peak reading: 334. Average at the busiest hour was 203 players, at 17:00 UTC over the last 48 hours.
Server details
What location is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий hosted in?
The name of Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 80.242.59.57:10000.
What Rust version is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is the build Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий runs. To get in, your game needs the same protocol; Steam applies the update.
How does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий perform?
Reading: 48 server fps on average across the last 48 hours. It never dropped below 48. Reading: 357,968 entities at the highest. That covers buildings, deployables and everything else. Reading: 10,943 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий, and is it online now?
Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий reports online. Status: normal. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий configured, and what rules are in force?
Gather rate check: 2x. That comes from the name Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий. The group cap is 2 players, read as duo. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: ДЛЯ CЛAБЫX ПK.
Join
What do you do to join Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?
To join: start Rust, press F1 and type client.connect 80.242.59.57:10000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://magicrust.gg/serv2.
