Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.28:20000 checked 12m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
81% full 7-day avg7-day peak 235, past the slotsServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 208,712–255,273 · memory 5,456 MBUptime
8 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #31 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:02 UTC, in 3d 18h. Every Monday at 10:02 UTC · high confidence
Coming wipes
- WPT 1Mon 2 Nov, 10:02 UTC3d 18h
- WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 3Mon 9 Nov, 10:02 UTC10d 18h
- WPT 4Mon 16 Nov, 10:02 UTC17d 18h
- WPT 5Mon 23 Nov, 10:02 UTC24d 18h
- WPT 6Mon 30 Nov, 10:02 UTC31d 18h
- WPT 7Thu 3 Dec, 19:00 UTC35d 3hFW
- WPT 8Mon 7 Dec, 10:02 UTC38d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 3 hours in, with 44 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC3d ago | 235+44 queue | – | running | 8 |
| Mon 19 Oct, 10:01 UTC10d ago | 74 | halved by day 3 | 7 days | 6 |
| Mon 12 Oct, 10:03 UTC17d ago | 99 | halved by day 2 | 7 days | 3 |
| Mon 5 Oct, 10:02 UTC24d ago | 102 | halved by day 2 | 7 days | 53 |
| Mon 28 Sep, 10:00 UTC31d ago | 134 | halved by day 3 | 7 days | 9 |
| Mon 21 Sep, 10:00 UTC38d ago | 177 | halved by day 3 | 7 days | 8 |
| Mon 14 Sep, 10:01 UTC45d ago | 146 | halved by day 3 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 421/450
- 190/200
- 38/200
- 43/200
- 402/200
- 11/350
Quick answers
from the figures on this pageReset cycle
What happens on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий when wipe day comes?
The busiest point of its recent wipes drew 136 players on average. 3 hours after the wipe the crowd peaked on the latest wipe, with 44 more in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.
When does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий wipe?
every Monday at 10:02 UTC is how Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий wipes. On Monday 2 November at 10:02 UTC its next wipe is due. The world it runs now was made 3 days 5 hours ago. A weekly wipe schedule is published in its tags.
Lists and filters
Which tags does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий carry, and what do they mean?
These are the tags Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp180 (Max players): The server holds 180 slots; ts2 (Group limit): Team cap: 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; jp5 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
The magicrust.gg hostname on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий also appears on 35 other servers we track, which points to one operator.
Where does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий appear in Rust Metrics lists and filters?
On Rust Metrics, Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий sits in these lists: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Occupancy
Where does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий sit in the rankings?
Ranking for Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий: #305 on seven-day player hours, top 1% of all ranked servers. Among servers in duo, it stands at #31.
What is the population on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
Current headcount on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий: 145 players, 180 slots available. Seven-day check: 59 players on average. Peak reading: 235. The last 48 hours peaked at 16:00 UTC, averaging 228 players at that hour.
Server details
What location is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий hosted in?
The name of Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.207.214.28:20000.
What Rust version is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is the build Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
Over the last 48 hours the average was 48 server fps; the floor was 48. Peak entity count: 255,273. Buildings, deployables and all else included. Check: memory. Peak use was 7,188 MB. Expect lag when fps falls and entities climb.
Is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий up, and how often does it stay up?
Check: connection. Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий is online at this moment. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий enforce, and what are its settings?
The name carries the rate: 2x gather on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий. Check: group limit. 2 players, under the name duo. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: ДЛЯ CЛAБЫX ПK.
Connection
How do you connect to Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
Press F1 in Rust and enter client.connect 185.207.214.28:20000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://magicrust.gg/serv17 is where its website sits.
