Blood Rust - Yellow [trio, x2]
Online EU 185.207.214.88:35000 checked 10m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
10% full 7-day avg7-day peak 205, past the slotsServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 116,106–139,897 · memory 3,723 MBUptime
8 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 5% in EU, and #39 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:07 UTC, in 18h. Every Friday at 10:07 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 10:07 UTC18h
- WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 3Fri 6 Nov, 10:07 UTC7d 18h
- WPT 4Fri 13 Nov, 10:07 UTC14d 18h
- WPT 5Fri 20 Nov, 10:07 UTC21d 18h
- WPT 6Fri 27 Nov, 10:07 UTC28d 18h
- WPT 7Thu 3 Dec, 19:00 UTC35d 3hFW
- WPT 8Fri 4 Dec, 10:07 UTC35d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 205, 1 hours in, with 54 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:07 UTC6d ago | 205+54 queue | – | running | 8 |
| Fri 16 Oct, 10:12 UTC13d ago | 197+42 queue | halved by day 2 | 7 days | 7 |
| Fri 9 Oct, 10:07 UTC20d ago | 198+56 queue | halved by day 3 | 7 days | 5 |
| Fri 2 Oct, 10:07 UTC27d ago | 207+55 queue | halved by day 3 | 7 days | 4 |
| Fri 25 Sep, 10:07 UTC34d ago | 215+59 queue | halved by day 3 | 7 days | 11 |
| Fri 18 Sep, 10:07 UTC41d ago | 223+77 queue | halved by day 3 | 7 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 25/500
- 842/850
- 98/160
- 273/320
- 115/350
- 320/320
Quick answers
from the figures on this pageReset cycle
What happens on Blood Rust - Yellow [trio, x2] when wipe day comes?
The busiest point of its recent wipes drew 200 players on average. 1 hours after the wipe the crowd peaked on the latest wipe, with 54 more in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.
How often does Blood Rust - Yellow [trio, x2] wipe, and when?
Wipes on Blood Rust - Yellow [trio, x2] come every Friday at 10:07 UTC. Friday 30 October at 10:07 UTC is when its next wipe is due. The world it runs now was made 6 days 5 hours ago. Its tags carry a weekly wipe schedule.
Tags
Which tags does Blood Rust - Yellow [trio, x2] carry, and what do they mean?
Tags published by Blood Rust - Yellow [trio, x2], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of Blood Rust - Yellow [trio, x2]?
The bloodrust.io hostname on Blood Rust - Yellow [trio, x2] also appears on 9 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show Blood Rust - Yellow [trio, x2]?
On Rust Metrics, Blood Rust - Yellow [trio, x2] sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Population
Where does Blood Rust - Yellow [trio, x2] sit in the rankings?
Top 1% of all ranked servers: Blood Rust - Yellow [trio, x2] takes #310 on seven-day player hours and #159 in Europe. Among servers in trio, it stands at #39.
What is the population on Blood Rust - Yellow [trio, x2]?
20 of 200 slots are filled on Blood Rust - Yellow [trio, x2] right now. Seven-day check: 58 players on average. Peak reading: 205. Check: 48-hour peak. 18:00 UTC, 29 players on average.
Operator and location
Where does Blood Rust - Yellow [trio, x2] sit?
Reading: location. The EU tag puts Blood Rust - Yellow [trio, x2] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.207.214.88:35000.
What Rust version is Blood Rust - Yellow [trio, x2] on?
Reading: Blood Rust - Yellow [trio, x2], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does Blood Rust - Yellow [trio, x2] perform?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 139,897. Buildings, deployables and all else included. Reading: 5,509 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Blood Rust - Yellow [trio, x2], and is it online?
Reading: online. Blood Rust - Yellow [trio, x2] answers right now. Reading: uptime. About 8 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Blood Rust - Yellow [trio, x2] enforce, and what are its settings?
The name carries the rate: 2x gather on Blood Rust - Yellow [trio, x2]. The group cap is 3 players, read as trio. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Blood Rust - Yellow [trio, x2]?
Check: map. Procedural, size 3,800, seed 1337, generated by the game on Blood Rust - Yellow [trio, x2]. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Procedural.
Join
What do you do to join Blood Rust - Yellow [trio, x2]?
Check: join. Open Rust, press F1, then enter client.connect 185.207.214.88:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://bloodrust.com/home.
