RUST METRICSFlight deck · live data
Data live Servers11,627 Players51,852 Populated3,122 Fresh wipes 3 h116 Scan5 min
‹ All servers15.235.180.212:28015
Online Full Queue Fresh wipe Wipe due No query

[SEA] Facepunch 1

Online 15.235.180.212:28015 checked 11m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Fri 07:00 UTC
0 75 150 225 300 PAX 10 /300

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 142 SERVER FPS

Server fps

48 h low 102 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 139,906 ×1000

Entities

48 h range 137,569–142,041 · memory 5,089 MB
1239 ET SINCE RESTART 19:39

Uptime

19 h 39 min since its last restart, at the last reading
7-day average13peak 36
Rank#829top 4%
Last wipe28d agomonthly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
Memory5,089MB48 h peak 24 players
REC 1

Players

AveragePeak
01020304009:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

wipe-day peak69players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 10hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [SEA] Facepunch 1 when wipe day comes?

The busiest point of its recent wipes drew 69 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [SEA] Facepunch 1 follow?

The only wipe for [SEA] Facepunch 1 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 14 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does [SEA] Facepunch 1 carry, and what do they mean?

Tags published by [SEA] Facepunch 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [SEA] Facepunch 1?

Check: operator. [SEA] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show [SEA] Facepunch 1?

These Rust Metrics lists carry [SEA] Facepunch 1: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Player count

Where does [SEA] Facepunch 1 sit in the rankings?

Ranking for [SEA] Facepunch 1: #829 on seven-day player hours, top 4% of all ranked servers.

What player count does [SEA] Facepunch 1 carry?

Current headcount on [SEA] Facepunch 1: 10 players, 300 slots available. Check: players over seven days. Average 13, peak 36. The last 48 hours peaked at 16:00 UTC, averaging 22 players at that hour.

Operator and location

Which location does [SEA] Facepunch 1 run from?

Reading: location. Nothing in the tags, but the name of [SEA] Facepunch 1 points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.235.180.212:28015.

What Rust version is [SEA] Facepunch 1 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [SEA] Facepunch 1. To get in, your game needs the same protocol; Steam applies the update.

How does [SEA] Facepunch 1 perform?

Over the last 48 hours the average was 144 server fps; the floor was 102. Peak entity count: 142,041. Buildings, deployables and all else included. Reading: 5,654 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on [SEA] Facepunch 1, and is it online?

Reading: online. [SEA] Facepunch 1 answers right now. By its reported uptime, the last restart was roughly 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [SEA] Facepunch 1 enforce, and what are its settings?

Check: gather rate. The name [SEA] Facepunch 1 does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. It appears under Official in the game's own server list. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is [SEA] Facepunch 1 on?

Size 4,500 and seed 183258278: the game generates the procedural map on [SEA] Facepunch 1 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [SEA] Facepunch 1?

To join: start Rust, press F1 and type client.connect 15.235.180.212:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.