[SEA] Facepunch 1
Online 15.235.180.212:28015 checked 11m ago
Server instruments
last reading Fri 07:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 102 · below 20 is lag, below 10 is badEntities
48 h range 137,569–142,041 · memory 5,089 MBUptime
19 h 39 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 10hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 69 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/200
- 19/100
- 0/50
- 1/200
- 0/50
- 2/200
Quick answers
from the figures on this pageReset cycle
What happens on [SEA] Facepunch 1 when wipe day comes?
The busiest point of its recent wipes drew 69 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [SEA] Facepunch 1 follow?
The only wipe for [SEA] Facepunch 1 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 14 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does [SEA] Facepunch 1 carry, and what do they mean?
Tags published by [SEA] Facepunch 1, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates [SEA] Facepunch 1?
Check: operator. [SEA] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show [SEA] Facepunch 1?
These Rust Metrics lists carry [SEA] Facepunch 1: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Player count
Where does [SEA] Facepunch 1 sit in the rankings?
Ranking for [SEA] Facepunch 1: #829 on seven-day player hours, top 4% of all ranked servers.
What player count does [SEA] Facepunch 1 carry?
Current headcount on [SEA] Facepunch 1: 10 players, 300 slots available. Check: players over seven days. Average 13, peak 36. The last 48 hours peaked at 16:00 UTC, averaging 22 players at that hour.
Operator and location
Which location does [SEA] Facepunch 1 run from?
Reading: location. Nothing in the tags, but the name of [SEA] Facepunch 1 points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.235.180.212:28015.
What Rust version is [SEA] Facepunch 1 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [SEA] Facepunch 1. To get in, your game needs the same protocol; Steam applies the update.
How does [SEA] Facepunch 1 perform?
Over the last 48 hours the average was 144 server fps; the floor was 102. Peak entity count: 142,041. Buildings, deployables and all else included. Reading: 5,654 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on [SEA] Facepunch 1, and is it online?
Reading: online. [SEA] Facepunch 1 answers right now. By its reported uptime, the last restart was roughly 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does [SEA] Facepunch 1 enforce, and what are its settings?
Check: gather rate. The name [SEA] Facepunch 1 does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. It appears under Official in the game's own server list. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is [SEA] Facepunch 1 on?
Size 4,500 and seed 183258278: the game generates the procedural map on [SEA] Facepunch 1 from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto [SEA] Facepunch 1?
To join: start Rust, press F1 and type client.connect 15.235.180.212:28015. Or press Launch Rust here and Steam opens the game and connects you.
