RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers101.51.242.14:28015
Offline Full Queue Fresh wipe Wipe due No query

Newman's Rust 2.0

Offline 101.51.242.14:28015 checked 46d ago

teams off moddedcarbonhardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank–score 0
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Newman's Rust 2.0 wipe, and when?

To tell the rhythm of Newman's Rust 2.0, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 9 hours ago.

Tag meanings

Which tags does Newman's Rust 2.0 carry, and what do they mean?

Check: tags. The game's server browser reads gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp10 (Max players): 10 slots in total; ts0 (Group limit): Teams are off on this server; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Newman's Rust 2.0. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Newman's Rust 2.0?

On Rust Metrics, Newman's Rust 2.0 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player count

What player count does Newman's Rust 2.0 carry?

Reading for Newman's Rust 2.0: offline at this moment; last seen 46 days 6 hours ago.

Server

What location is Newman's Rust 2.0 hosted in?

No region tag on Newman's Rust 2.0. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 101.51.242.14:28015.

What Rust version is Newman's Rust 2.0 on?

Rust network protocol 2633 and build 163207 on Windows is the build Newman's Rust 2.0 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Newman's Rust 2.0 up, and how often does it stay up?

Reading: offline. Newman's Rust 2.0 last answered 46 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Newman's Rust 2.0 configured, and what rules are in force?

Reading the name gives no gather rate for Newman's Rust 2.0. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is Newman's Rust 2.0 on?

The game generates a procedural map for Newman's Rust 2.0.

Join

How do you connect to Newman's Rust 2.0?

To join: start Rust, press F1 and type client.connect 101.51.242.14:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp10
Max players 10 slots in total.
ts0
Group limit Teams are off on this server.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build Game build reading: 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.