RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h134 Scan5 min
‹ All servers91.229.114.2:28019
Online Full Queue Fresh wipe Wipe due No query

TheLastOfRust Hardcore PvE Zombie Survival

Online 91.229.114.2:28019 checked 12m ago

teams off moddedcarbonhardcore
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 25 50 75 100 PAX 5 /100

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 153,417 ×1000

Entities

48 h range 121,065–154,221 · memory 3,908 MB
1239 ET SINCE RESTART 04:03

Uptime

4 h 3 min since its last restart, at the last reading
7-day average9peak 24
Rank#1,028top 5%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory3,908MB48 h peak 15 players
REC 1

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak43players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:56 UTC12d ago 47 – running 3
Wed 14 Oct, 18:09 UTC13d ago 47 – 1.1 days 6
Thu 1 Oct, 18:35 UTC FW26d ago 34 halved by day 6 13 days 1
Thu 17 Sep, 20:00 UTC40d ago 41 halved by day 4 13.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TheLastOfRust Hardcore PvE Zombie Survival?

An average of 43 players came at the busiest on its recent wipes. 6 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 5 when it didn't.

How often does TheLastOfRust Hardcore PvE Zombie Survival wipe, and when?

No next wipe can be predicted for TheLastOfRust Hardcore PvE Zombie Survival, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 3 hours ago the current world was made.

Tag meanings

Which tags does TheLastOfRust Hardcore PvE Zombie Survival carry, and what do they mean?

Tags published by TheLastOfRust Hardcore PvE Zombie Survival, read by the game's server browser: gmhardcore (Game mode): A harsher set of rules: hardcore; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TheLastOfRust Hardcore PvE Zombie Survival?

These Rust Metrics lists carry TheLastOfRust Hardcore PvE Zombie Survival: Modded Rust servers, checked live and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

Occupancy

Where does TheLastOfRust Hardcore PvE Zombie Survival sit in the rankings?

Ranking for TheLastOfRust Hardcore PvE Zombie Survival: #1,028 on seven-day player hours, top 5% of all ranked servers.

How full does TheLastOfRust Hardcore PvE Zombie Survival get?

Current headcount on TheLastOfRust Hardcore PvE Zombie Survival: 5 players, 100 slots available. Check: players over seven days. Average 9, peak 24. Average at the busiest hour was 13 players, at 02:00 UTC over the last 48 hours.

Operator and location

Which location does TheLastOfRust Hardcore PvE Zombie Survival run from?

No region tag on TheLastOfRust Hardcore PvE Zombie Survival. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.229.114.2:28019.

What Rust version is TheLastOfRust Hardcore PvE Zombie Survival on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by TheLastOfRust Hardcore PvE Zombie Survival. Matching protocol is required to join. Let Steam update your game.

Is performance on TheLastOfRust Hardcore PvE Zombie Survival within range?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 4. Check: entities. The peak was 154,221, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,922 MB. What players call lag comes from low fps and an entity count on the rise.

Is TheLastOfRust Hardcore PvE Zombie Survival up, and how often does it stay up?

Check: connection. TheLastOfRust Hardcore PvE Zombie Survival is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on TheLastOfRust Hardcore PvE Zombie Survival?

No gather rate appears in the name: TheLastOfRust Hardcore PvE Zombie Survival. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is TheLastOfRust Hardcore PvE Zombie Survival on?

Map: procedural, 4,096, generated by the game, on TheLastOfRust Hardcore PvE Zombie Survival. Its map carries the name cin.

Join

How do you connect to TheLastOfRust Hardcore PvE Zombie Survival?

To join: start Rust, press F1 and type client.connect 91.229.114.2:28019. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode A harsher set of rules: hardcore.
mp100
Max players The server holds 100 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.