RUST METRICSFlight deck · live data
Data live Servers11,799 Players79,295 Populated3,786 Fresh wipes 3 h103 Scan5 min
‹ All servers157.85.88.185:26843
Offline Full Queue Fresh wipe Wipe due No query

ほしラス2

Offline 157.85.88.185:26843 checked 4h ago

teams off moddedoxidehardcore
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 221 SERVER FPS

Server fps

48 h low 173 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,674 ×1000

Entities

48 h range 88,312–99,932 · memory 3,602 MB
1239 ET SINCE RESTART 16:43

Uptime

16 h 43 min since its last restart, at the last reading
7-day average1peak 2
Rank#5,482top 25%
Last wipe21h agono schedule published
Next wipe–no rhythm it keeps
Memory3,602MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5223:0002:0006:0009:0013:0016:00Wiped Tue 27 Oct, 23:21 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040023:0002:0006:0009:0013:0016:00Wiped Tue 27 Oct, 23:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:21 UTC21h ago – – running 1
Sat 24 Oct, 13:13 UTC4d ago 1 – 3.4 days 1
Fri 23 Oct, 01:59 UTC5d ago 1 – 1.5 days 1
Mon 19 Oct, 18:49 UTC9d ago 1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ほしラス2 when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does ほしラス2 wipe, and when?

There is no next wipe to predict: ほしラス2 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 hours ago.

Tag meanings

How should you read the tags on ほしラス2?

These are the tags ほしラス2 publishes, and the server browser reads them: gmhardcore (Game mode): A harsher set of rules: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): Teams are off on this server; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ほしラス2?

These Rust Metrics lists carry ほしラス2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.

Population

What position does ほしラス2 hold among Rust servers?

Player hours over seven days put ほしラス2 at #5,482, in the top 25% of all ranked servers.

What player count does ほしラス2 carry?

Reading for ほしラス2: offline at this moment; last seen 4 hours ago. Check: players over seven days. Average 1, peak 2. Average at the busiest hour was 2 players, at 12:00 UTC over the last 48 hours.

Server

Where does ほしラス2 sit?

The name of ほしラス2 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 157.85.88.185:26843.

What Rust version is ほしラス2 on?

Rust network protocol 2635 and build 168909 on Linux is the build ほしラス2 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on ほしラス2 within range?

Over the last 48 hours the average was 212 server fps; the floor was 173. Reading: 99,932 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,190 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is ほしラス2, and is it online now?

Reading: offline. ほしラス2 last answered 4 hours ago. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 14 of 168 hours, or 8%. Check: first contact. Rust Metrics logged it on 19 October 2026.

Settings and map

What rules does ほしラス2 enforce, and what are its settings?

No gather rate appears in the name: ほしラス2. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is ほしラス2 on?

Map: procedural, 4,000, generated by the game, on ほしラス2. Its map carries the name Custom Map.

Join

What do you do to join ほしラス2?

Check: join. Open Rust, press F1, then enter client.connect 157.85.88.185:26843. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher set of rules: hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit Teams are off on this server.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.