RUST METRICSFlight deck · live data
Data live Servers11,745 Players55,760 Populated3,187 Fresh wipes 3 h129 Scan5 min
‹ All servers131.196.198.143:28019
Online Full Queue Fresh wipe Wipe due No query

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

Online SA 131.196.198.143:28019 checked 5m ago

biweekly wipes moddedcarbonhardcore
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 14 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,977 ×1000

Entities

48 h range 108,683–117,050 · memory 4,995 MB
1239 ET SINCE RESTART 15:55

Uptime

15 h 55 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,224top 10% · #80 in SA
Last wipe14d agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory4,995MB48 h peak 6 players
REC 1

Players

AveragePeak
0246802:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 36% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 12 Nov, 21:25 UTC13d 20h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 17hFW
  4. WPT 4Thu 10 Dec, 21:25 UTC41d 20h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:25 UTC14d ago 11 – running 1
Thu 1 Oct, 21:20 UTC FW28d ago 12 halved by day 5 14 days 1
Thu 17 Sep, 21:29 UTC42d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The busiest point of its recent wipes drew 13 players on average. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 5 it fell below half when it didn't.

How often does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipe, and when?

every 4 weeks on Thursday at 21:25 UTC is how [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 3 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Tags published by [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, read by the game's server browser: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): The server holds 50 slots; ts15 (Group limit): Teams are capped at 15; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^h (Hardcore): Check: mode. Hardcore, with fewer helpers and a harder survival; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; SA (South America): Its browser listing: South America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Rust Metrics lists featuring [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: Modded Rust servers, checked live and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival hold among Rust servers?

Player hours over the last seven days put [BR/LATAM] Evolution PVE | Hardcore Zombie Survival at #2,224, #80 in South America, in the top 10% of all ranked servers.

How full does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival get?

1 of 50 slots are filled on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival right now. Check: players over seven days. Average 2, peak 9. Average at the busiest hour was 3 players, at 22:00 UTC over the last 48 hours.

Server

Which location does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run from?

Its SA tag places [BR/LATAM] Evolution PVE | Hardcore Zombie Survival in South America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 131.196.198.143:28019.

What Rust version is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival within range?

Check: fps. Average 29 server fps over the last 48 hours, low of 14. Within range. Check: entities. The peak was 117,050, counting buildings, deployables and the rest of the world. Reading: 5,617 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival up, and how often does it stay up?

Check: connection. [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is online at this moment. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival enforce, and what are its settings?

Reading the name gives no gather rate for [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. Check: group limit. Up to 15 players. The mode is hardcore. Note the following: Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on?

Map: procedural, 5,000, generated by the game, on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. Map name, as listed: Custom Map.

Connection

How can you get onto [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Press F1 in Rust and enter client.connect 131.196.198.143:28019. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/evolutionpve is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,SA,gmhardcore,cs168909,ts15

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp50
Max players The server holds 50 slots.
ts15
Group limit Teams are capped at 15.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^h
Hardcore Check: mode. Hardcore, with fewer helpers and a harder survival.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

SA
South America Its browser listing: South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.