RUST METRICSFlight deck · live data
Data live Servers11,665 Players53,198 Populated3,312 Fresh wipes 3 h84 Scan5 min
‹ All servers116.90.73.233:28015
Online Full Queue Fresh wipe Wipe due No query

Alone & Afraid

Online OC 116.90.73.233:28015 checked 11m ago

teams off biweekly wipes moddedcarbonhardcore
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,903 ×1000

Entities

48 h range 105,596–110,340 · memory 4,064 MB
1239 ET SINCE RESTART 19:39

Uptime

19 h 39 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,137top 10% · #59 in OC
Last wipe5d agobiweekly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Memory4,064MB48 h peak 5 players
REC 1

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 9hFW
  2. WPT 2Thu 12 Nov, 21:48 UTC15d 12h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 9hFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:48 UTC5d ago 7 – running 0
Thu 15 Oct, 10:24 UTC12d ago 7 halved by day 3 7.5 days 1
Thu 1 Oct, 21:22 UTC FW26d ago 9 halved by day 5 13.5 days 0
Thu 24 Sep, 21:24 UTC33d ago 12 halved by day 3 7 days 0
Thu 17 Sep, 21:28 UTC40d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Alone & Afraid when wipe day comes?

An average of 8 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 10 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3.5 it fell below half.

How often does Alone & Afraid wipe, and when?

Wipes on Alone & Afraid come every 3 weeks on Thursday at 21:48 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 5 days 11 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on Alone & Afraid?

These are the tags Alone & Afraid publishes, and the server browser reads them: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): 50 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^h (Hardcore): Hardcore mode, as Facepunch defines it: less help, tougher survival; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Its browser listing: Oceania. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Alone & Afraid?

These Rust Metrics lists carry Alone & Afraid: Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

What position does Alone & Afraid hold among Rust servers?

Ranked by seven-day player hours, Alone & Afraid sits at #2,137 and #59 in Oceania, inside the top 10%.

What is the population on Alone & Afraid?

Current headcount on Alone & Afraid: 1 players, 50 slots available. Check: players over seven days. Average 2, peak 7. Average at the busiest hour was 4 players, at 08:00 UTC over the last 48 hours.

Server details

What location is Alone & Afraid hosted in?

Reading: location. The OC tag puts Alone & Afraid in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 116.90.73.233:28015.

What Rust version is Alone & Afraid on?

Reading: Alone & Afraid, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does Alone & Afraid perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Reading: 110,340 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,967 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Alone & Afraid up, and how often does it stay up?

Check: connection. Alone & Afraid is online at this moment. By its reported uptime, the last restart was roughly 19 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Alone & Afraid?

Check: gather rate. The name Alone & Afraid does not state one. No group limit is published. hardcore, Facepunch's most punishing mode — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Alone & Afraid?

Check: map. Procedural, size 4,250, generated by the game, on Alone & Afraid.

Connection

How can you get onto Alone & Afraid?

Check: join. Open Rust, press F1, then enter client.connect 116.90.73.233:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,OC,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp50
Max players 50 slots in total.
ts0
Group limit Team play is disabled.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch defines it: less help, tougher survival.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.