ShockRust | Blue | NoLimit
Online 194.93.2.154:35100 checked 11m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
11% full 7-day avg7-day peakServer fps
48 h low 118 · below 20 is lag, below 10 is badEntities
48 h range 260,870–294,003 · memory 6,217 MBUptime
21 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC5d ago | 352 | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/100
- 46/225
- 54/700
- 7/200
- 8/1000
- 100/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ShockRust | Blue | NoLimit?
The busiest point of its recent wipes drew 352 players on average. After the latest wipe, numbers topped out at 3 hours.
How often does ShockRust | Blue | NoLimit wipe, and when?
To tell the rhythm of ShockRust | Blue | NoLimit, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 10 hours ago.
Tag meanings
Which tags does ShockRust | Blue | NoLimit carry, and what do they mean?
Tags published by ShockRust | Blue | NoLimit, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; v2556 (Protocol): Match the game version: protocol 2556 is required; cs104046 (Build): Build 104046; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ShockRust | Blue | NoLimit?
Rust Metrics lists featuring ShockRust | Blue | NoLimit: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 50; Average players: 100+ on average.
Player count
Where does ShockRust | Blue | NoLimit sit in the rankings?
Player hours over seven days put ShockRust | Blue | NoLimit at #106, in the top 0.5% of all ranked servers.
How full does ShockRust | Blue | NoLimit get?
Current headcount on ShockRust | Blue | NoLimit: 54 players, 500 slots available. Seven-day check: 157 players on average. Peak reading: 352. The last 48 hours peaked at 17:00 UTC, averaging 246 players at that hour.
Operator and location
Which location does ShockRust | Blue | NoLimit run from?
No region comes from ShockRust | Blue | NoLimit. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 194.93.2.154:35100.
What Rust version is ShockRust | Blue | NoLimit on?
Reading: ShockRust | Blue | NoLimit, Rust network protocol 2556 and build 104046, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for ShockRust | Blue | NoLimit?
Check: fps. Average 196 server fps over the last 48 hours, low of 118. Within range. Check: entities. The peak was 294,003, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,777 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is ShockRust | Blue | NoLimit up, and how often does it stay up?
ShockRust | Blue | NoLimit reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Uptime for the last 5 full days: 120 of 120 hours, or 100%. Check: first contact. Rust Metrics logged it on 22 October 2026.
Rules and settings
What settings and rules apply on ShockRust | Blue | NoLimit?
Check: gather rate. The name ShockRust | Blue | NoLimit does not state one. No group limit is published. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on ShockRust | Blue | NoLimit?
Check: map. Procedural, size 4,250, seed 1636364137, generated by the game on ShockRust | Blue | NoLimit. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join ShockRust | Blue | NoLimit?
To join: start Rust, press F1 and type client.connect 194.93.2.154:35100. Or press Launch Rust here and Steam opens the game and connects you.