RUST METRICSFlight deck · live data
Data live Servers11,784 Players83,132 Populated3,852 Fresh wipes 3 h155 Scan5 min
‹ All servers95.217.75.83:29015
Online Full Queue Fresh wipe Wipe due No query

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill

Online 95.217.75.83:29015 checked 12m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 13:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,193 ×1000

Entities

48 h range 102,620–129,193 · memory 4,287 MB
1239 ET SINCE RESTART 11:01

Uptime

11 h 1 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,215top 14%
Last wipe10d agobiweekly schedule
Next wipe8d 3hThu 5 Nov, 19:00 UTC FW
Memory4,287MB48 h peak 4 players
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 3hFW
  2. WPT 2Sat 14 Nov, 16:54 UTC17d 1h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 3hFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:54 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 8 halved by day 6 16 days 1
Sat 19 Sep, 17:16 UTC38d ago 10 halved by day 6 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill when wipe day comes?

An average of 8 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 21 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 6 it fell below half when it didn't.

When does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill wipe?

every 4 weeks on Saturday at 16:54 UTC is how [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 10 days 22 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

On Rust Metrics, [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill sit in the rankings?

Player hours over seven days put [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill at #3,215, in the top 14% of all ranked servers.

What player count does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill carry?

1 of 100 slots are filled on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill right now. Seven-day check: 1 players on average. Peak reading: 6. Check: 48-hour peak. 18:00 UTC, 4 players on average.

Server details

What location is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill hosted in?

The name of [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 95.217.75.83:29015.

What Rust version is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill on?

Rust network protocol 2635 and build 168909 on Linux is the build [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill within range?

Over the last 48 hours the average was 30 server fps; the floor was 10. Check: entities. The peak was 129,193, counting buildings, deployables and the rest of the world. Reading: 5,014 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill, and is it online?

Reading: online. [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill answers right now. Reading: uptime. About 11 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill enforce, and what are its settings?

Reading the name gives no gather rate for [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill on?

From seed 17102026, the game generates the procedural map on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill. Its size is 4,300. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

Press F1 in Rust and enter client.connect 95.217.75.83:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at http://rustland.pl.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.