[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial
Online EU 91.77.169.203:28015 checked 13m ago
Server instruments
last reading Wed 12:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 11 · below 20 is lag, below 10 is badEntities
48 h range 80,106–99,741 · memory 3,193 MBUptime
12 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:15 UTC, in 1d 10h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 00:15 UTC1d 10h
- WPT 2Thu 5 Nov, 19:00 UTC8d 5hFW
- WPT 3Fri 13 Nov, 00:15 UTC15d 10h
- WPT 4Fri 27 Nov, 00:15 UTC29d 10h
- WPT 5Thu 3 Dec, 19:00 UTC36d 5hFW
- WPT 6Fri 11 Dec, 00:15 UTC43d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:15 UTC12d ago | 9 | – | running | 0 |
| Thu 1 Oct, 18:22 UTC FW26d ago | 21 | halved by day 6 | 14.2 days | 1 |
| Thu 17 Sep, 16:35 UTC40d ago | 15 | halved by day 11 | 14.1 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 219/2000
- 61/100
- 26/200
- 20/50
- 23/100
- 30/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
An average of 15 players came at the busiest on its recent wipes. 40 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 8.5 it fell below half when it didn't.
How often does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wipe, and when?
Its tag guides the prediction: too few of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's wipes are on record to confirm its schedule. Due on Friday 30 October at 00:15 UTC is its next wipe. The world it runs now was made 12 days 13 hours ago. The tags carry an every-two-weeks wipe schedule.
Tag meanings
Which tags does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial carry, and what do they mean?
Tags published by [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player count
Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial sit in the rankings?
Top 8% of all ranked servers: [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial takes #1,859 on seven-day player hours and #716 in Europe.
What is the population on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Current headcount on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: 1 players, 100 slots available. Seven-day check: 3 players on average. Peak reading: 12. The last 48 hours peaked at 15:00 UTC, averaging 5 players at that hour.
Operator and location
Which location does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run from?
[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.77.169.203:28015.
What Rust version is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. Matching protocol is required to join. Let Steam update your game.
Is performance on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial within range?
Over the last 48 hours the average was 56 server fps; the floor was 11. Reading: 99,741 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,041 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, and is it online?
Check: connection. [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is online at this moment. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial enforce, and what are its settings?
The name carries the rate: 0.5x gather on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Size 4,250 and seed 771842122: the game generates the procedural map on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Press F1 in Rust and enter client.connect 91.77.169.203:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/dJrkgQC6YR is where its website sits.