RUST METRICSFlight deck · live data
Data live Servers11,715 Players57,218 Populated3,311 Fresh wipes 3 h174 Scan5 min
‹ All servers23.108.66.125:28024
Online Full Queue Fresh wipe Wipe due No query

Reforged Hybrid | PvE/PvP Zones | Zombies | Events

Online NA 23.108.66.125:28024 checked 10m ago

quad monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 35 70 105 140 PAX 6 /140

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 112 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 296,150 ×1000

Entities

48 h range 294,413–303,423 · memory 5,482 MB
1239 ET SINCE RESTART 01:01

Uptime

1 h 1 min since its last restart, at the last reading
7-day average20peak 47
Rank#663top 3% · #105 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory5,482MB48 h peak 39 players
REC 1

Players

AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 6% in NA, and #34 of the quad servers (top 4%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak87players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 87, 2 hours in, with 42 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:01 UTC27d ago 87+42 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

At their busiest, its recent wipes drew 87 players on average. With 42 more waiting in the queue, the crowd peaked 2 hours after the wipe on the latest wipe.

When does Reforged Hybrid | PvE/PvP Zones | Zombies | Events wipe?

With the force wipe, once a month, Reforged Hybrid | PvE/PvP Zones | Zombies | Events wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 10 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does Reforged Hybrid | PvE/PvP Zones | Zombies | Events carry, and what do they mean?

These are the tags Reforged Hybrid | PvE/PvP Zones | Zombies | Events publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp140 (Max players): Slots: 140; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Most likely the same operator runs them: Reforged Hybrid | PvE/PvP Zones | Zombies | Events publishes a reforgerust.com hostname, and so do 2 other servers we track.

Where does Reforged Hybrid | PvE/PvP Zones | Zombies | Events appear in Rust Metrics lists and filters?

On Rust Metrics, Reforged Hybrid | PvE/PvP Zones | Zombies | Events sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Average players: 10+ on average.

Player count

Where does Reforged Hybrid | PvE/PvP Zones | Zombies | Events sit in the rankings?

Player hours over the last seven days put Reforged Hybrid | PvE/PvP Zones | Zombies | Events at #663, #105 in North America, in the top 3% of all ranked servers. Check: group rank. #34 among quad servers.

What is the population on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

6 of 140 slots are filled on Reforged Hybrid | PvE/PvP Zones | Zombies | Events right now. Check: players over seven days. Average 20, peak 47. Average at the busiest hour was 36 players, at 20:00 UTC over the last 48 hours.

Server details

Where does Reforged Hybrid | PvE/PvP Zones | Zombies | Events sit?

Reading: location. The NA tag puts Reforged Hybrid | PvE/PvP Zones | Zombies | Events in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 23.108.66.125:28024.

What Rust version is Reforged Hybrid | PvE/PvP Zones | Zombies | Events on?

Rust network protocol 2635 and build 168909 on Linux is the build Reforged Hybrid | PvE/PvP Zones | Zombies | Events runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Check: fps. Average 107 server fps over the last 48 hours, low of 76. Within range. Check: entities. The peak was 303,423, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 8,825 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Reforged Hybrid | PvE/PvP Zones | Zombies | Events, and is it online?

Reading: online. Reforged Hybrid | PvE/PvP Zones | Zombies | Events answers right now. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Check: gather rate. The name Reforged Hybrid | PvE/PvP Zones | Zombies | Events does not state one. Check: group limit. 4 players, under the name quad. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on Reforged Hybrid | PvE/PvP Zones | Zombies | Events. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: ReforgeRust.com.

How to join

How do you connect to Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Check: join. Open Rust, press F1, then enter client.connect 23.108.66.125:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://reforgerust.com/.

PLACARDS

Server tags

what each one means

Published as mp140,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp140
Max players Slots: 140.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.