RUST METRICSFlight deck · live data
Data live Servers11,590 Players33,807 Populated2,855 Fresh wipes 3 h67 Scan5 min
‹ All servers90.154.70.80:28015
Offline Full Queue Fresh wipe Wipe due No query

Last Hero

Offline 90.154.70.80:28015 checked 17d ago

teams off moddedoxidehardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,624top 61%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:42 UTC17d ago 1 – running 1
Fri 9 Oct, 14:50 UTC18d ago 1 – 0.9 days 1
Thu 8 Oct, 14:23 UTC19d ago 1 – 1 days 1
Wed 7 Oct, 18:27 UTC20d ago 1 – 0.8 days 1
Tue 6 Oct, 16:42 UTC21d ago 1 – 1.1 days 0
Mon 5 Oct, 18:29 UTC22d ago 1 – 0.9 days 1
Sun 4 Oct, 11:46 UTC23d ago 1 – 1.3 days 0
Sat 3 Oct, 15:13 UTC24d ago 1 – 0.9 days 0
Fri 2 Oct, 07:06 UTC25d ago 1 – 1.3 days 1
Wed 30 Sep, 16:34 UTC27d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Last Hero when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Last Hero wipe, and when?

There is no next wipe to predict: Last Hero wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 13 hours ago.

Tags

How should you read the tags on Last Hero?

These are the tags Last Hero publishes, and the server browser reads them: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): 50 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Last Hero?

Rust Metrics lists featuring Last Hero: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Occupancy

Where does Last Hero sit in the rankings?

Ranking for Last Hero: #13,624 on seven-day player hours, top 61% of all ranked servers.

What player count does Last Hero carry?

Last Hero is not responding; status offline, last seen 17 days 7 hours ago.

Operator and location

Which location does Last Hero run from?

Reading: location. Last Hero gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 90.154.70.80:28015.

What Rust version is Last Hero on?

Rust network protocol 2634 and build 167398 on Windows is the build Last Hero runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Last Hero, and is it online?

Last Hero reports offline. The last reading came 17 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Last Hero enforce, and what are its settings?

Check: gather rate. The name Last Hero does not state one. The group limit is not published. Mode check gives hardcore; Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Last Hero on?

Procedural map on Last Hero, made by the game's generator.

Join

How can you get onto Last Hero?

Press F1 in Rust and enter client.connect 90.154.70.80:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp50
Max players 50 slots in total.
ts0
Group limit No teams here: the setting is switched off.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.