RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h134 Scan5 min
‹ All servers89.33.166.14:28015
Offline Full Queue Fresh wipe Wipe due No query

Hardcore+

Offline 89.33.166.14:28015 checked 38d ago

teams off moddedoxidehardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,399no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Hardcore+ wipe?

To tell the rhythm of Hardcore+, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 days 20 hours ago.

Tag meanings

How should you read the tags on Hardcore+?

These are the tags Hardcore+ publishes, and the server browser reads them: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): Teams are off on this server; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Hardcore+?

These Rust Metrics lists carry Hardcore+: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

What position does Hardcore+ hold among Rust servers?

Player hours over seven days put Hardcore+ at #14,399, in the top – of all ranked servers.

How full does Hardcore+ get?

Hardcore+ is not responding; status offline, last seen 38 days 17 hours ago.

Server

Which location does Hardcore+ run from?

Reading: location. Hardcore+ gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 89.33.166.14:28015.

What Rust version is Hardcore+ on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Hardcore+. Matching protocol is required to join. Let Steam update your game.

Is Hardcore+ up, and how often does it stay up?

Reading: offline. Hardcore+ last answered 38 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Settings and map

What rules does Hardcore+ enforce, and what are its settings?

Reading the name gives no gather rate for Hardcore+. The group limit is not published. hardcore, Facepunch's most punishing mode — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Hardcore+ on?

The game generates a procedural map for Hardcore+.

Join

How do you connect to Hardcore+?

Press F1 in Rust and enter client.connect 89.33.166.14:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp10
Max players The server holds 10 slots.
ts0
Group limit Teams are off on this server.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.