RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h95 Scan5 min
‹ All servers88.201.238.213:32001
Online Full Queue Fresh wipe Wipe due No query

[PVE] SWIXY RUST |SKILLS|EVENTS|RB|

Online EU 88.201.238.213:32001 checked 1h ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 136 SERVER FPS

Server fps

48 h low 136 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,371 ×1000

Entities

48 h range 116,371–116,371 · memory 3,178 MB
1239 ET SINCE RESTART 01:00

Uptime

1 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,166top 32% · #2010 in EU
Last wipe13d agobiweekly schedule
Next wipe11hThu 29 Oct, 06:09 UTC
Memory3,178MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 06:09 UTC, in 11h. Its biweekly schedule tag · low confidence

usual gap13.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

  1. WPT 1Thu 29 Oct, 06:09 UTC11h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 0hFW
  3. WPT 3Thu 12 Nov, 06:09 UTC14d 11h
  4. WPT 4Thu 26 Nov, 06:09 UTC28d 11h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 0hFW
  6. WPT 6Thu 10 Dec, 06:09 UTC42d 11h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:09 UTC13d ago 2 – running 0
Thu 1 Oct, 17:40 UTC FW27d ago 4 halved by day 6 13.5 days 1
Fri 18 Sep, 21:29 UTC39d ago 1 halved by day 3 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [PVE] SWIXY RUST |SKILLS|EVENTS|RB|?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 12 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 4.5 it fell below half when it didn't.

When does [PVE] SWIXY RUST |SKILLS|EVENTS|RB| wipe?

The prediction follows its tag, because too few of [PVE] SWIXY RUST |SKILLS|EVENTS|RB|'s wipes are on record to confirm its schedule. Thursday 29 October at 06:09 UTC is when its next wipe is due. The world in play was created 13 days 12 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does [PVE] SWIXY RUST |SKILLS|EVENTS|RB| carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from [PVE] SWIXY RUST |SKILLS|EVENTS|RB|. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PVE] SWIXY RUST |SKILLS|EVENTS|RB|?

On Rust Metrics, [PVE] SWIXY RUST |SKILLS|EVENTS|RB| sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does [PVE] SWIXY RUST |SKILLS|EVENTS|RB| sit in the rankings?

Player hours over the last seven days put [PVE] SWIXY RUST |SKILLS|EVENTS|RB| at #7,166, #2,010 in Europe, in the top 32% of all ranked servers.

What player count does [PVE] SWIXY RUST |SKILLS|EVENTS|RB| carry?

0 of 100 slots are filled on [PVE] SWIXY RUST |SKILLS|EVENTS|RB| right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does [PVE] SWIXY RUST |SKILLS|EVENTS|RB| run from?

Its EU tag places [PVE] SWIXY RUST |SKILLS|EVENTS|RB| in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 88.201.238.213:32001.

What Rust version is [PVE] SWIXY RUST |SKILLS|EVENTS|RB| on?

Rust network protocol 2635 and build 168909 on Linux is the build [PVE] SWIXY RUST |SKILLS|EVENTS|RB| runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [PVE] SWIXY RUST |SKILLS|EVENTS|RB| within range?

Check: fps. Average 136 server fps over the last 48 hours, low of 136. Within range. Peak entity count: 116,371. Buildings, deployables and all else included. Check: memory. Peak use was 3,178 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [PVE] SWIXY RUST |SKILLS|EVENTS|RB|, and is it online?

[PVE] SWIXY RUST |SKILLS|EVENTS|RB| reports online. Status: normal. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does [PVE] SWIXY RUST |SKILLS|EVENTS|RB| enforce, and what are its settings?

Check: gather rate. The name [PVE] SWIXY RUST |SKILLS|EVENTS|RB| does not state one. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on [PVE] SWIXY RUST |SKILLS|EVENTS|RB|?

Check: map. Procedural, size 4,250, seed 2137899282, generated by the game on [PVE] SWIXY RUST |SKILLS|EVENTS|RB|. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto [PVE] SWIXY RUST |SKILLS|EVENTS|RB|?

To join: start Rust, press F1 and type client.connect 88.201.238.213:32001. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rust.swixy.ru/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.