RUST METRICSFlight deck · live data
Data live Servers11,590 Players33,807 Populated2,855 Fresh wipes 3 h67 Scan5 min
‹ All servers85.93.41.58:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 85.93.41.58:28015 checked 25d ago

teams off moddedoxidehardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,915top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Server Name wipe?

To tell the rhythm of My Server Name, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 21 hours ago.

Lists and filters

Which tags does My Server Name carry, and what do they mean?

Check: tags. The game's server browser reads gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp500 (Max players): Slots: 500; ts0 (Group limit): Teams are off on this server; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from My Server Name. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Server Name?

These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player count

Where does My Server Name sit in the rankings?

Ranking for My Server Name: #15,915 on seven-day player hours, top 69% of all ranked servers.

What player count does My Server Name carry?

Status for My Server Name: offline. Last seen 25 days 20 hours ago.

Operator and location

Where does My Server Name sit?

No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.93.41.58:28015.

What Rust version is My Server Name on?

Reading: My Server Name, Rust network protocol 2634 and build 166586, Windows. Matching protocol is required to join. Let Steam update your game.

Is My Server Name up, and how often does it stay up?

My Server Name reports offline. The last reading came 25 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.

Rules and settings

What settings and rules apply on My Server Name?

No gather rate appears in the name: My Server Name. Check: group limit. None published. Mode check gives hardcore; Facepunch's most punishing mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Server Name?

The game generates a procedural map for My Server Name.

Join

How do you connect to My Server Name?

To join: start Rust, press F1 and type client.connect 85.93.41.58:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp500
Max players Slots: 500.
ts0
Group limit Teams are off on this server.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Build 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.