[ESP/Ñ] DEV
Offline EU 85.50.86.46:22619 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 294/2000
- 76/100
- 24/200
- 18/100
- 8/50
- 54/100
Quick answers
from the figures on this pageWipe timing
When does [ESP/Ñ] DEV wipe?
An estimate from the force wipe gives [ESP/Ñ] DEV's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 42 days 18 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
Which tags does [ESP/Ñ] DEV carry, and what do they mean?
Tags published by [ESP/Ñ] DEV, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts12 (Group limit): You may team up with at most 12; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [ESP/Ñ] DEV appear in Rust Metrics lists and filters?
On Rust Metrics, [ESP/Ñ] DEV sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
What position does [ESP/Ñ] DEV hold among Rust servers?
Ranked by seven-day player hours, [ESP/Ñ] DEV sits at #16,917 and #2,575 in Europe, inside the top 71%.
What is the population on [ESP/Ñ] DEV?
Reading for [ESP/Ñ] DEV: offline at this moment; last seen 30 days 14 hours ago.
Server
Where does [ESP/Ñ] DEV sit?
Its EU tag places [ESP/Ñ] DEV in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.50.86.46:22619.
What Rust version is [ESP/Ñ] DEV on?
Reading: [ESP/Ñ] DEV, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [ESP/Ñ] DEV, and is it online?
Check: connection. [ESP/Ñ] DEV is offline at this moment. Last contact was 30 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on [ESP/Ñ] DEV?
Check: gather rate. The name [ESP/Ñ] DEV does not state one. The cap on groups is 12 players. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [ESP/Ñ] DEV?
Size 3,750 and seed 1337: the game generates the procedural map on [ESP/Ñ] DEV from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Bots y eventos en todo el mapa.
How to join
How can you get onto [ESP/Ñ] DEV?
To join: start Rust, press F1 and type client.connect 85.50.86.46:22619. Or press Launch Rust here and Steam opens the game and connects you.