RUST METRICSFlight deck · live data
Data live Servers11,701 Players46,298 Populated3,163 Fresh wipes 3 h102 Scan5 min
‹ All servers82.170.141.161:28015
Offline Full Queue Fresh wipe Wipe due No query

Test server

Offline EU 82.170.141.161:28015 checked 7d ago

biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 1 /150

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,155top 59% · #2444 in EU
Last wipe16d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Mon 9 Nov, 19:46 UTC11d 19h
  3. WPT 3Mon 23 Nov, 19:46 UTC25d 19h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 18hFW
  5. WPT 5Mon 7 Dec, 19:46 UTC39d 19h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC16d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Test server?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Test server wipe?

Its tag guides the prediction: too few of Test server's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 16 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does Test server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe from Test server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test server?

On Rust Metrics, Test server sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does Test server hold among Rust servers?

Ranked by seven-day player hours, Test server sits at #13,155 and #2,444 in Europe, inside the top 59%.

How full does Test server get?

Test server is not responding; status offline, last seen 7 days 4 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Where does Test server sit?

Its EU tag places Test server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.170.141.161:28015.

What Rust version is Test server on?

Version check: Rust network protocol 2634 and build 167584 on Windows, run by Test server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Test server, and is it online now?

Reading: offline. Test server last answered 7 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

What settings and rules apply on Test server?

Reading the name gives no gather rate for Test server. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Test server on?

From seed 82877763, the game generates the procedural map on Test server. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Test server?

To join: start Rust, press F1 and type client.connect 82.170.141.161:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rust-explora.org/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Game build reading: 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.