Test server
Offline EU 82.170.141.161:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
- WPT 2Mon 9 Nov, 19:46 UTC11d 19h
- WPT 3Mon 23 Nov, 19:46 UTC25d 19h
- WPT 4Thu 3 Dec, 19:00 UTC35d 18hFW
- WPT 5Mon 7 Dec, 19:46 UTC39d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:46 UTC16d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/2000
- 16/100
- 7/200
- 21/50
- 14/100
- 9/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Test server?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Test server wipe?
Its tag guides the prediction: too few of Test server's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 16 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
Which tags does Test server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe from Test server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test server?
On Rust Metrics, Test server sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does Test server hold among Rust servers?
Ranked by seven-day player hours, Test server sits at #13,155 and #2,444 in Europe, inside the top 59%.
How full does Test server get?
Test server is not responding; status offline, last seen 7 days 4 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
Where does Test server sit?
Its EU tag places Test server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.170.141.161:28015.
What Rust version is Test server on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Test server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Test server, and is it online now?
Reading: offline. Test server last answered 7 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.
Map and rules
What settings and rules apply on Test server?
Reading the name gives no gather rate for Test server. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Test server on?
From seed 82877763, the game generates the procedural map on Test server. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Test server?
To join: start Rust, press F1 and type client.connect 82.170.141.161:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rust-explora.org/.
