RUST METRICSFlight deck · live data
Data live Servers11,667 Players48,316 Populated3,167 Fresh wipes 3 h118 Scan5 min
‹ All servers79.137.98.13:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch Large 1

Online 79.137.98.13:28015 checked 9m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 100 200 300 400 PAX 16 /400

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 211 SERVER FPS

Server fps

48 h low 192 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 189,063 ×1000

Entities

48 h range 187,537–195,353 · memory 7,160 MB
1239 ET SINCE RESTART 19:38

Uptime

19 h 38 min since its last restart, at the last reading
7-day average24peak 59
Rank#604top 3%
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory7,160MB48 h peak 43 players
REC 1

Players

AveragePeak
02040608010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak254players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 254, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 254 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [EU] Facepunch Large 1?

The busiest point of its recent wipes drew 254 players on average. After the latest wipe, numbers topped out at 26 hours.

What wipe timing does [EU] Facepunch Large 1 follow?

The only wipe for [EU] Facepunch Large 1 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 15 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does [EU] Facepunch Large 1 carry, and what do they mean?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from [EU] Facepunch Large 1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [EU] Facepunch Large 1?

Most likely the same operator runs them: [EU] Facepunch Large 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Which lists and filters on Rust Metrics show [EU] Facepunch Large 1?

These Rust Metrics lists carry [EU] Facepunch Large 1: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Player count

What position does [EU] Facepunch Large 1 hold among Rust servers?

Ranking for [EU] Facepunch Large 1: #604 on seven-day player hours, top 3% of all ranked servers.

What player count does [EU] Facepunch Large 1 carry?

Current headcount on [EU] Facepunch Large 1: 16 players, 400 slots available. Check: players over seven days. Average 24, peak 59. Average at the busiest hour was 41 players, at 19:00 UTC over the last 48 hours.

Server details

Where does [EU] Facepunch Large 1 sit?

Reading: location. Nothing in the tags, but the name of [EU] Facepunch Large 1 points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 79.137.98.13:28015.

What Rust version is [EU] Facepunch Large 1 on?

Reading: [EU] Facepunch Large 1, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU] Facepunch Large 1?

Check: fps. Average 213 server fps over the last 48 hours, low of 192. Within range. Check: entities. The peak was 195,353, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 7,160 MB. Expect lag when fps falls and entities climb.

How reliable is [EU] Facepunch Large 1, and is it online now?

Reading: online. [EU] Facepunch Large 1 answers right now. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does [EU] Facepunch Large 1 enforce, and what are its settings?

Check: gather rate. The name [EU] Facepunch Large 1 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU] Facepunch Large 1 on?

Check: map. Procedural, size 5,000, seed 652218101, generated by the game on [EU] Facepunch Large 1. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join [EU] Facepunch Large 1?

Press F1 in Rust and enter client.connect 79.137.98.13:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players The server holds 400 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.