RUST METRICSFlight deck · live data
Data live Servers11,726 Players56,761 Populated3,425 Fresh wipes 3 h136 Scan5 min
‹ All servers65.21.78.175:28000
Online Full Queue Fresh wipe Wipe due No query

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++

Online EU 65.21.78.175:28000 checked 7m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 56 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 135,237 ×1000

Entities

48 h range 110,616–137,069 · memory 3,791 MB
1239 ET SINCE RESTART 16:04

Uptime

16 h 4 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,471top 11% · #946 in EU
Last wipe2d agobiweekly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Memory3,791MB48 h peak 7 players
REC 1

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 13

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
  2. WPT 2Sun 8 Nov, 11:54 UTC11d 12h
  3. WPT 3Sun 22 Nov, 11:54 UTC25d 12h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 19hFW
  5. WPT 5Sun 6 Dec, 11:54 UTC39d 12h

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:54 UTC2d ago 8 – running 4
Thu 15 Oct, 18:01 UTC12d ago 5 held half 9.7 days 0
Thu 1 Oct, 18:19 UTC FW26d ago 8 halved by day 13 14 days 3
Thu 17 Sep, 18:04 UTC40d ago 4 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

At their busiest, its recent wipes drew 7 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it didn't hold, by day 13 it fell below half.

How often does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ wipe, and when?

Its tag guides the prediction: too few of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 2 days 11 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in from [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player count

What position does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ hold among Rust servers?

Top 11% of all ranked servers: [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ takes #2,471 on seven-day player hours and #946 in Europe.

How full does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ get?

Current headcount on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: 2 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 8. Average at the busiest hour was 6 players, at 19:00 UTC over the last 48 hours.

Operator and location

Which location does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ run from?

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.21.78.175:28000.

What Rust version is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Over the last 48 hours the average was 40 server fps; the floor was 4. Reading: 137,069 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,462 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, and is it online now?

Check: connection. [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ configured, and what rules are in force?

No gather rate appears in the name: [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ on?

Check: map. Procedural, size 4,750, seed 479873, generated by the game on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

Press F1 in Rust and enter client.connect 65.21.78.175:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/6RTCTkHHKJ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.