[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++
Online EU 65.21.78.175:28000 checked 7m ago
Server instruments
last reading Tue 22:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 4 · below 20 is lag, below 10 is badEntities
48 h range 110,616–137,069 · memory 3,791 MBUptime
16 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 2Sun 8 Nov, 11:54 UTC11d 12h
- WPT 3Sun 22 Nov, 11:54 UTC25d 12h
- WPT 4Thu 3 Dec, 19:00 UTC36d 19hFW
- WPT 5Sun 6 Dec, 11:54 UTC39d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:54 UTC2d ago | 8 | – | running | 4 |
| Thu 15 Oct, 18:01 UTC12d ago | 5 | held half | 9.7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW26d ago | 8 | halved by day 13 | 14 days | 3 |
| Thu 17 Sep, 18:04 UTC40d ago | 4 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 203/2000
- 18/100
- 8/200
- 27/50
- 17/100
- 4/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
At their busiest, its recent wipes drew 7 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it didn't hold, by day 13 it fell below half.
How often does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ wipe, and when?
Its tag guides the prediction: too few of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 2 days 11 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
How should you read the tags on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in from [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Player count
What position does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ hold among Rust servers?
Top 11% of all ranked servers: [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ takes #2,471 on seven-day player hours and #946 in Europe.
How full does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ get?
Current headcount on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: 2 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 8. Average at the busiest hour was 6 players, at 19:00 UTC over the last 48 hours.
Operator and location
Which location does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ run from?
[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.21.78.175:28000.
What Rust version is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
Over the last 48 hours the average was 40 server fps; the floor was 4. Reading: 137,069 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,462 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++, and is it online now?
Check: connection. [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ configured, and what rules are in force?
No gather rate appears in the name: [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ on?
Check: map. Procedural, size 4,750, seed 479873, generated by the game on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
Press F1 in Rust and enter client.connect 65.21.78.175:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/6RTCTkHHKJ is where its website sits.
