RUST METRICSFlight deck · live data
Data live Servers11,700 Players43,056 Populated3,055 Fresh wipes 3 h102 Scan5 min
‹ All servers64.71.179.88:28015
Online Full Queue Fresh wipe Wipe due No query

Old Man Rust [HARDCORE NO MINIS]

Online 64.71.179.88:28015 checked 14m ago

teams off moddedoxidehardcore
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 161 SERVER FPS

Server fps

48 h low 102 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,574 ×1000

Entities

48 h range 47,249–49,776 · memory 3,555 MB
1239 ET SINCE RESTART 5D 02H

Uptime

5 days 2 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,232top 28%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory3,555MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 17

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:25 UTC5d ago 2 – running 0
Fri 2 Oct, 23:31 UTC26d ago 2 halved by day 17 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Old Man Rust [HARDCORE NO MINIS]?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 28 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 17 when it didn't.

How often does Old Man Rust [HARDCORE NO MINIS] wipe, and when?

To tell the rhythm of Old Man Rust [HARDCORE NO MINIS], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 3 hours ago.

Tag meanings

How should you read the tags on Old Man Rust [HARDCORE NO MINIS]?

These are the tags Old Man Rust [HARDCORE NO MINIS] publishes, and the server browser reads them: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp75 (Max players): 75 slots in total; ts0 (Group limit): Teams are off on this server; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Old Man Rust [HARDCORE NO MINIS] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Old Man Rust [HARDCORE NO MINIS]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player count

What position does Old Man Rust [HARDCORE NO MINIS] hold among Rust servers?

Ranking for Old Man Rust [HARDCORE NO MINIS]: #6,232 on seven-day player hours, top 28% of all ranked servers.

What is the population on Old Man Rust [HARDCORE NO MINIS]?

Current headcount on Old Man Rust [HARDCORE NO MINIS]: 0 players, 75 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 01:00 UTC, averaging 1 players at that hour.

Server

What location is Old Man Rust [HARDCORE NO MINIS] hosted in?

No region comes from Old Man Rust [HARDCORE NO MINIS]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 64.71.179.88:28015.

What Rust version is Old Man Rust [HARDCORE NO MINIS] on?

Rust network protocol 2635 and build 168909 on Linux is the build Old Man Rust [HARDCORE NO MINIS] runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Old Man Rust [HARDCORE NO MINIS] within range?

Over the last 48 hours the average was 181 server fps; the floor was 102. Peak entity count: 49,776. Buildings, deployables and all else included. Reading: 4,002 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Old Man Rust [HARDCORE NO MINIS] up, and how often does it stay up?

Check: connection. Old Man Rust [HARDCORE NO MINIS] is online at this moment. By its reported uptime, the last restart was roughly 5 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

What rules does Old Man Rust [HARDCORE NO MINIS] enforce, and what are its settings?

Reading the name gives no gather rate for Old Man Rust [HARDCORE NO MINIS]. The group limit is not published. hardcore, Facepunch's most punishing mode — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Old Man Rust [HARDCORE NO MINIS] on?

Size 3,000: a procedural map on Old Man Rust [HARDCORE NO MINIS], made by the game.

Connection

How can you get onto Old Man Rust [HARDCORE NO MINIS]?

Press F1 in Rust and enter client.connect 64.71.179.88:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp75
Max players 75 slots in total.
ts0
Group limit Teams are off on this server.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.