RUST METRICSFlight deck · live data
Data live Servers11,696 Players36,352 Populated2,907 Fresh wipes 3 h94 Scan5 min
‹ All servers51.161.219.6:29013
Online Full Queue Fresh wipe Wipe due No query

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online OC 51.161.219.6:29013 checked 8m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 50 100 150 200 PAX 8 /200

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 257,329 ×1000

Entities

48 h range 236,747–266,817 · memory 6,022 MB
1239 ET SINCE RESTART 1D 06H

Uptime

1 days 6 hours since its last restart, at the last reading
7-day average14peak 34
Rank#787top 4% · #19 in OC
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory6,022MB48 h peak 22 players
REC 1

Players

AveragePeak
01020304003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day comes?

At their busiest, its recent wipes drew 44 players on average. After the latest wipe, numbers topped out at 42 hours.

When does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

The only wipe for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 8 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Tags published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): Its browser listing: Oceania. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The rustez.com hostname on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing also appears on 13 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These Rust Metrics lists carry [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Rust servers in Oceania, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Population

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit in the rankings?

Player hours over the last seven days put [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #787, #19 in Oceania, in the top 4% of all ranked servers.

How full does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing get?

8 of 200 slots are filled on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now. Check: players over seven days. Average 14, peak 34. Average at the busiest hour was 20 players, at 08:00 UTC over the last 48 hours.

Server

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing gives Oceania as its location, with the OC tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.161.219.6:29013.

What Rust version is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Over the last 48 hours the average was 58 server fps; the floor was 49. Peak entity count: 266,817. Buildings, deployables and all else included. Memory peak: 8,677 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing reports online. Status: normal. Reading: uptime. About 30 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing enforce, and what are its settings?

Reading the name gives no gather rate for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?

From seed 393537180, the game generates the procedural map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

What do you do to join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Press F1 in Rust and enter client.connect 51.161.219.6:29013. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rustez.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.