RUST METRICSFlight deck · live data
Data live Servers11,597 Players47,678 Populated3,062 Fresh wipes 3 h111 Scan5 min
‹ All servers125.236.230.198:28015
Offline Full Queue Fresh wipe Wipe due No query

State of Flux | PVE | Kits | Events | +More

Offline OC 125.236.230.198:28015 checked 1d ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 10 20 30 40 PAX 2 /40

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 158,524 ×1000

Entities

48 h range 154,299–161,900 · memory 4,467 MB
1239 ET SINCE RESTART 10:14

Uptime

10 h 14 min since its last restart, at the last reading
7-day average1peak 8
Rank#2,801top 13% · #78 in OC
Last wipe28d agomonthly schedule
Next wipe6d 11hThu 5 Nov, 19:00 UTC FW
Memory4,467MB48 h peak 5 players
REC 1

Players

AveragePeak
0246808:0011:0019:0022:0001:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0011:0019:0022:0001:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers, top 37% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 4.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 11hFW

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:49 UTC6d ago 8 – running 1
Mon 19 Oct, 23:10 UTC10d ago 3 held half 4.1 days 1
Fri 16 Oct, 21:38 UTC13d ago 6 held half 3.1 days 0
Sat 10 Oct, 23:53 UTC19d ago 12 halved by day 3 5.9 days 6
Thu 1 Oct, 17:49 UTC FW28d ago 16 halved by day 6 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on State of Flux | PVE | Kits | Events | +More?

The busiest point of its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 47 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 4.5 it fell below half.

What wipe timing does State of Flux | PVE | Kits | Events | +More follow?

Once a month State of Flux | PVE | Kits | Events | +More wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 13 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does State of Flux | PVE | Kits | Events | +More carry, and what do they mean?

Tags published by State of Flux | PVE | Kits | Events | +More, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Its browser listing: Oceania. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of State of Flux | PVE | Kits | Events | +More?

Check: operator. State of Flux | PVE | Kits | Events | +More publishes a sofgame.zone hostname, and 3 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show State of Flux | PVE | Kits | Events | +More?

These Rust Metrics lists carry State of Flux | PVE | Kits | Events | +More: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does State of Flux | PVE | Kits | Events | +More sit in the rankings?

Ranked by seven-day player hours, State of Flux | PVE | Kits | Events | +More sits at #2,801 and #78 in Oceania, inside the top 13%.

What player count does State of Flux | PVE | Kits | Events | +More carry?

State of Flux | PVE | Kits | Events | +More is not responding; status offline, last seen 26 hours ago. Seven-day check: 1 players on average. Peak reading: 8. Average at the busiest hour was 4 players, at 08:00 UTC over the last 48 hours.

Operator and location

What location is State of Flux | PVE | Kits | Events | +More hosted in?

Reading: location. The OC tag puts State of Flux | PVE | Kits | Events | +More in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 125.236.230.198:28015.

What Rust version is State of Flux | PVE | Kits | Events | +More on?

Reading: State of Flux | PVE | Kits | Events | +More, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does State of Flux | PVE | Kits | Events | +More perform?

Check: fps. Average 57 server fps over the last 48 hours, low of 53. Within range. Peak entity count: 161,900. Buildings, deployables and all else included. Check: memory. Peak use was 6,277 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is State of Flux | PVE | Kits | Events | +More up, and how often does it stay up?

Reading: offline. State of Flux | PVE | Kits | Events | +More last answered 26 hours ago. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on State of Flux | PVE | Kits | Events | +More?

Check: gather rate. The name State of Flux | PVE | Kits | Events | +More does not state one. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is State of Flux | PVE | Kits | Events | +More on?

From seed 253557, the game generates the procedural map on State of Flux | PVE | Kits | Events | +More. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Nocturne Bay.

Connection

What do you do to join State of Flux | PVE | Kits | Events | +More?

To join: start Rust, press F1 and type client.connect 125.236.230.198:28015. Or press Launch Rust here and Steam opens the game and connects you. https://sofgame.zone is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.