RUST METRICSFlight deck · live data
Data live Servers11,689 Players52,794 Populated3,085 Fresh wipes 3 h112 Scan5 min
‹ All servers37.230.137.162:20530
Online Full Queue Fresh wipe Wipe due No query

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

Online EU 37.230.137.162:20530 checked 13m ago

1x biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,722 ×1000

Entities

48 h range 79,490–107,055 · memory 3,293 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average2peak 13
Rank#2,266top 10% · #871 in EU
Last wipe7h agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory3,293MB48 h peak 13 players
REC 1

Players

AveragePeakWipe
0510152002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 19 Nov, 18:16 UTC20d 16h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 17hFW
  4. WPT 4Thu 10 Dec, 18:16 UTC41d 16h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:16 UTC7h ago – – running 3
Thu 15 Oct, 18:09 UTC14d ago 17 halved by day 5 14 days 5
Thu 1 Oct, 18:15 UTC FW28d ago 13 halved by day 11 14 days 5
Thu 17 Sep, 18:15 UTC42d ago 17 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS when wipe day comes?

The busiest point of its recent wipes drew 16 players on average. After the latest wipe, numbers topped out at 26 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 7 when it didn't.

When does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe?

Wipes on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS come every 3 weeks on Thursday at 18:16 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 7 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

These are the tags #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

A rustmax.ru hostname comes from #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS; 1 other server we track publishes one too, so the same operator most likely runs them.

Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS appear in Rust Metrics lists and filters?

These Rust Metrics lists carry #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Occupancy

Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS sit in the rankings?

Player hours over the last seven days put #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS at #2,266, #871 in Europe, in the top 10% of all ranked servers.

What player count does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS carry?

3 of 50 slots are filled on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS right now. Check: players over seven days. Average 2, peak 13. Average at the busiest hour was 11 players, at 19:00 UTC over the last 48 hours.

Server

What location is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hosted in?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 37.230.137.162:20530.

What Rust version is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS on?

Reading: #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS within range?

Reading: 72 server fps on average across the last 48 hours. It never dropped below 25. Reading: 107,055 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,188 MB. Expect lag when fps falls and entities climb.

What is the uptime on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, and is it online?

Reading: online. #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS enforce, and what are its settings?

Gather rate check: 1x. That comes from the name #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS on?

Check: map. Procedural, size 3,750, seed 158279431, generated by the game on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

To join: start Rust, press F1 and type client.connect 37.230.137.162:20530. Or press Launch Rust here and Steam opens the game and connects you. https://rustmax.gamestores.app is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.