RUST METRICSFlight deck · live data
Data live Servers11,601 Players32,197 Populated2,849 Fresh wipes 3 h66 Scan5 min
‹ All servers31.128.187.52:28015
Online Full Queue Fresh wipe Wipe due No query

RedFoxRust | PVE/PvP | UA

Online EU 31.128.187.52:28015 checked 10m ago

biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 136 SERVER FPS

Server fps

48 h low 113 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,383 ×1000

Entities

48 h range 44,878–47,588 · memory 1,925 MB
1239 ET SINCE RESTART 04:59

Uptime

4 h 59 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,089top 68% · #2558 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 13hThu 29 Oct, 18:43 UTC
Memory1,925MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:43 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 18:43 UTC1d 13h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 13hFW
  3. WPT 3Thu 12 Nov, 18:43 UTC15d 13h
  4. WPT 4Thu 26 Nov, 18:43 UTC29d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 13hFW
  6. WPT 6Thu 10 Dec, 18:43 UTC43d 13h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RedFoxRust | PVE/PvP | UA when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does RedFoxRust | PVE/PvP | UA follow?

Its tag guides the prediction: too few of RedFoxRust | PVE/PvP | UA's wipes are on record to confirm its schedule. On Thursday 29 October at 18:43 UTC its next wipe is due. The world in play was created 26 days 10 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on RedFoxRust | PVE/PvP | UA?

These are the tags RedFoxRust | PVE/PvP | UA publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RedFoxRust | PVE/PvP | UA appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RedFoxRust | PVE/PvP | UA: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Where does RedFoxRust | PVE/PvP | UA sit in the rankings?

Player hours over the last seven days put RedFoxRust | PVE/PvP | UA at #15,089, #2,558 in Europe, in the top 68% of all ranked servers.

How full does RedFoxRust | PVE/PvP | UA get?

0 of 50 slots are filled on RedFoxRust | PVE/PvP | UA right now. Check: players over seven days. Average 0, peak 1.

Server

What location is RedFoxRust | PVE/PvP | UA hosted in?

RedFoxRust | PVE/PvP | UA gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 31.128.187.52:28015.

What Rust version is RedFoxRust | PVE/PvP | UA on?

Reading: RedFoxRust | PVE/PvP | UA, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does RedFoxRust | PVE/PvP | UA perform?

Reading: 134 server fps on average across the last 48 hours. It never dropped below 113. Check: entities. The peak was 47,588, counting buildings, deployables and the rest of the world. Memory peak: 2,200 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RedFoxRust | PVE/PvP | UA, and is it online now?

Check: connection. RedFoxRust | PVE/PvP | UA is online at this moment. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 20 September 2026.

Rules and settings

How is RedFoxRust | PVE/PvP | UA configured, and what rules are in force?

Check: gather rate. The name RedFoxRust | PVE/PvP | UA does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RedFoxRust | PVE/PvP | UA?

Check: map. Procedural, size 3,000, seed 352165132, generated by the game on RedFoxRust | PVE/PvP | UA. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto RedFoxRust | PVE/PvP | UA?

Press F1 in Rust and enter client.connect 31.128.187.52:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/veuHdtp5Dr is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.