RUST METRICSFlight deck · live data
Data live Servers11,772 Players62,070 Populated3,548 Fresh wipes 3 h127 Scan5 min
‹ All servers24.23.172.255:28015
Offline Full Queue Fresh wipe Wipe due No query

RustNK Test Server

Offline 24.23.172.255:28015 checked 17h ago

teams off moddedcarbonhardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,127top 46%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75119:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:01 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC1d ago – – running 0
Mon 26 Oct, 05:17 UTC2d ago 1 – 1.6 days 1
Tue 20 Oct, 22:25 UTC7d ago 0 – 5.3 days 0
Thu 15 Oct, 02:09 UTC13d ago 1 – 5.8 days 0
Tue 13 Oct, 21:32 UTC15d ago 1 – 1.2 days 1
Wed 30 Sep, 22:46 UTC27d ago 1 – 12.9 days 0
Wed 30 Sep, 04:19 UTC28d ago 1 – 0.8 days 0
Tue 29 Sep, 18:06 UTC29d ago 1 – 0.4 days 0
Thu 17 Sep, 21:59 UTC41d ago 0 – 11.8 days 0
Tue 15 Sep, 21:46 UTC43d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustNK Test Server?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does RustNK Test Server wipe?

There is no next wipe to predict: RustNK Test Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 hours ago the current world was made.

Tags

How should you read the tags on RustNK Test Server?

These are the tags RustNK Test Server publishes, and the server browser reads them: gmhardcore (Game mode): A harsher set of rules: hardcore; mp10 (Max players): Slots: 10; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustNK Test Server?

Rust Metrics lists featuring RustNK Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

Occupancy

What position does RustNK Test Server hold among Rust servers?

Ranking for RustNK Test Server: #10,127 on seven-day player hours, top 46% of all ranked servers.

What is the population on RustNK Test Server?

RustNK Test Server is not responding; status offline, last seen 17 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server details

Where does RustNK Test Server sit?

No region comes from RustNK Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 24.23.172.255:28015.

What Rust version is RustNK Test Server on?

Rust network protocol 2635 and build 168909 on Windows is the build RustNK Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is RustNK Test Server, and is it online now?

Check: connection. RustNK Test Server is offline at this moment. Last contact was 17 hours ago. Uptime for the last 7 full days: 23 of 168 hours, or 14%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is RustNK Test Server configured, and what rules are in force?

Check: gather rate. The name RustNK Test Server does not state one. Check: group limit. None published. hardcore, Facepunch's most punishing mode — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is RustNK Test Server on?

Check: map. Procedural, generated by the game, on RustNK Test Server.

Join

How do you connect to RustNK Test Server?

Press F1 in Rust and enter client.connect 24.23.172.255:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode A harsher set of rules: hardcore.
mp10
Max players Slots: 10.
ts0
Group limit No teams here: the setting is switched off.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.