[ESP][PVE] InsOMNio | Events | Missions | RaidableBases
Online EU 217.182.195.192:28015 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 67,448–81,931 · memory 2,167 MBUptime
14 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 12 Nov, 17:46 UTC14d 19h
- WPT 3Thu 3 Dec, 19:00 UTC35d 20hFW
- WPT 4Thu 10 Dec, 17:46 UTC42d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:46 UTC13d ago | 4 | – | running | 0 |
| Thu 1 Oct, 19:25 UTC FW27d ago | 5 | halved by day 8 | 13.9 days | 0 |
| Thu 17 Sep, 17:37 UTC41d ago | 1 | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 246/2000
- 19/100
- 14/200
- 23/100
- 34/50
- 9/100
Quick answers
from the figures on this pageReset cycle
What happens on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 8 it fell below half when it didn't.
How often does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipe, and when?
The wipe rhythm of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases is every 4 weeks on Thursday at 17:46 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 13 days 4 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Lists and filters
Which tags does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from [ESP][PVE] InsOMNio | Events | Missions | RaidableBases. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Occupancy
Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases sit in the rankings?
Player hours over the last seven days put [ESP][PVE] InsOMNio | Events | Missions | RaidableBases at #4,257, #1,516 in Europe, in the top 19% of all ranked servers.
How full does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases get?
Current headcount on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 21:00 UTC, averaging 2 players at that hour.
Server
What location is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases hosted in?
Reading: location. The EU tag puts [ESP][PVE] InsOMNio | Events | Missions | RaidableBases in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 217.182.195.192:28015.
What Rust version is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases on?
Reading: [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?
Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 81,931, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,811 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, and is it online?
[ESP][PVE] InsOMNio | Events | Missions | RaidableBases reports online. Status: normal. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases configured, and what rules are in force?
Check: gather rate. The name [ESP][PVE] InsOMNio | Events | Missions | RaidableBases does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?
Size 3,300 and seed 1337: the game generates the procedural map on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: InsOMNio Maps.
Connection
How do you connect to [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?
Press F1 in Rust and enter client.connect 217.182.195.192:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.