Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
Online NA · us4 185.199.95.46:28015 checked 11m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
47% full 7-day avg7-day peak 113, past the slotsServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 252,292–284,769 · memory 6,445 MBUptime
7 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Wednesday 28 October, 12:03 UTC, in 18h. Every 9 days · medium confidence
Coming wipes
- WPT 1Wed 28 Oct, 12:03 UTC18h
- WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
- WPT 3Fri 6 Nov, 12:05 UTC9d 18h
- WPT 4Sun 15 Nov, 12:08 UTC18d 18h
- WPT 5Tue 24 Nov, 12:11 UTC27d 18h
- WPT 6Thu 3 Dec, 19:00 UTC37d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 109, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:00 UTC8d ago | 109 | – | running | 18 |
| Sat 10 Oct, 08:04 UTC17d ago | 117 | held half | 9.2 days | 14 |
| Thu 1 Oct, 12:00 UTC26d ago | 127 | halved by day 7 | 8.8 days | 26 |
| Tue 22 Sep, 11:58 UTC35d ago | 121 | held half | 9 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/100
- 1/75
- 4/100
- 0/99
- 24/150
- 19/100
Quick answers
from the figures on this pageWipe timing
What happens on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps when wipe day comes?
An average of 118 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 13 hours in. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 7 it fell below half when it didn't.
How often does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps wipe, and when?
The recent wipe interval on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is about 9 days. On Wednesday 28 October at 12:03 UTC its next wipe is due. 8 days 5 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Tags
Which tags does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts14 (Group limit): Teams are capped at 14; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus4 (Region code): us4 is the region code on record; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America from Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
The zombieland.io hostname on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps also appears on 2 other servers we track, which points to one operator.
Where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.
Occupancy
Where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps sit in the rankings?
Top 1% of all ranked servers: Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps takes #297 on seven-day player hours and #58 in North America.
How full does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps get?
47 of 100 slots are filled on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps right now. Check: players over seven days. Average 58, peak 113. The last 48 hours peaked at 20:00 UTC, averaging 107 players at that hour.
Operator and location
What location is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps hosted in?
Reading: location. North America, by the NA tag, with region code us4, is where Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps lists itself. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.199.95.46:28015.
What Rust version is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps on?
Reading: Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Reading: 59 server fps on average across the last 48 hours. It never dropped below 56. Peak entity count: 284,769. Buildings, deployables and all else included. Reading: 8,025 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps up, and how often does it stay up?
Reading: online. Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps enforce, and what are its settings?
Gather rate check: 3x. That comes from the name Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. Group size, maximum: 14 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: discord.gg/ZombieLand.
Connection
What do you do to join Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Press F1 in Rust and enter client.connect 185.199.95.46:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at http://Zombieland.io.
