RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,741 Populated4,087 Fresh wipes 3 h161 Scan5 min
‹ All servers185.199.95.46:28015
Online Full Queue Fresh wipe Wipe due No query

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps

Online NA · us4 185.199.95.46:28015 checked 11m ago

3x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 25 50 75 100 PAX 47 /100

Players now

47% full 7-day avg7-day peak 113, past the slots
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 280,414 ×1000

Entities

48 h range 252,292–284,769 · memory 6,445 MB
1239 ET SINCE RESTART 07:04

Uptime

7 h 4 min since its last restart, at the last reading
7-day average58peak 113
Rank#297top 1% · #58 in NA
Last wipe8d agobiweekly schedule
Next wipe18hWed 28 Oct, 12:03 UTC
Memory6,445MB48 h peak 113 players
REC 1

Players

AveragePeak
05010015020018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Wednesday 28 October, 12:03 UTC, in 18h. Every 9 days · medium confidence

usual gap9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak118players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. WPT 1Wed 28 Oct, 12:03 UTC18h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
  3. WPT 3Fri 6 Nov, 12:05 UTC9d 18h
  4. WPT 4Sun 15 Nov, 12:08 UTC18d 18h
  5. WPT 5Tue 24 Nov, 12:11 UTC27d 18h
  6. WPT 6Thu 3 Dec, 19:00 UTC37d 1hFW

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 109, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:00 UTC8d ago 109 – running 18
Sat 10 Oct, 08:04 UTC17d ago 117 held half 9.2 days 14
Thu 1 Oct, 12:00 UTC26d ago 127 halved by day 7 8.8 days 26
Tue 22 Sep, 11:58 UTC35d ago 121 held half 9 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps when wipe day comes?

An average of 118 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 13 hours in. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 7 it fell below half when it didn't.

How often does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps wipe, and when?

The recent wipe interval on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is about 9 days. On Wednesday 28 October at 12:03 UTC its next wipe is due. 8 days 5 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts14 (Group limit): Teams are capped at 14; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus4 (Region code): us4 is the region code on record; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America from Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which operator is behind Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

The zombieland.io hostname on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps also appears on 2 other servers we track, which points to one operator.

Where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

Occupancy

Where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps sit in the rankings?

Top 1% of all ranked servers: Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps takes #297 on seven-day player hours and #58 in North America.

How full does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps get?

47 of 100 slots are filled on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps right now. Check: players over seven days. Average 58, peak 113. The last 48 hours peaked at 20:00 UTC, averaging 107 players at that hour.

Operator and location

What location is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps hosted in?

Reading: location. North America, by the NA tag, with region code us4, is where Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps lists itself. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.199.95.46:28015.

What Rust version is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps on?

Reading: Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 56. Peak entity count: 284,769. Buildings, deployables and all else included. Reading: 8,025 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps up, and how often does it stay up?

Reading: online. Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps enforce, and what are its settings?

Gather rate check: 3x. That comes from the name Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. Group size, maximum: 14 players. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: discord.gg/ZombieLand.

Connection

What do you do to join Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Press F1 in Rust and enter client.connect 185.199.95.46:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at http://Zombieland.io.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts14
Group limit Teams are capped at 14.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus4
Region code us4 is the region code on record.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.