SickRust Dev Server
Online NA 216.158.237.106:50000 checked 9m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 73 · below 20 is lag, below 10 is badEntities
48 h range 2,755–5,336 · memory 950 MBUptime
11 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:06 UTC15h ago | – | – | running | 0 |
| Mon 26 Oct, 21:29 UTC2d ago | 0 | – | 2.3 days | 0 |
| Mon 26 Oct, 03:48 UTC3d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/200
- 34/200
- 82/100
- 19/100
- 21/150
- 14/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on SickRust Dev Server?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does SickRust Dev Server wipe, and when?
The only wipe for SickRust Dev Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 14 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does SickRust Dev Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America from SickRust Dev Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which operator is behind SickRust Dev Server?
A sickrust.com hostname comes from SickRust Dev Server; 1 other server we track publishes one too, so the same operator most likely runs them.
Which lists and filters on Rust Metrics show SickRust Dev Server?
On Rust Metrics, SickRust Dev Server sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population
What position does SickRust Dev Server hold among Rust servers?
Top 69% of all ranked servers: SickRust Dev Server takes #15,289 on seven-day player hours and #1,499 in North America.
What player count does SickRust Dev Server carry?
0 of 40 slots are filled on SickRust Dev Server right now. A seven-day average of 0 players is the reading.
Operator and location
Where does SickRust Dev Server sit?
Reading: location. The NA tag puts SickRust Dev Server in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 216.158.237.106:50000.
What Rust version is SickRust Dev Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by SickRust Dev Server. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on SickRust Dev Server within range?
Check: fps. Average 80 server fps over the last 48 hours, low of 73. Within range. Peak entity count: 5,336. Buildings, deployables and all else included. Check: memory. Peak use was 1,160 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is SickRust Dev Server up, and how often does it stay up?
Reading: online. SickRust Dev Server answers right now. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 2 full days: 47 of 48 hours, or 98%. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
What settings and rules apply on SickRust Dev Server?
Check: gather rate. The name SickRust Dev Server does not state one. The group cap is 8 players, which is the default in the game. The mode is roleplay. Note the following: roleplay rules, jobs and towns. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is SickRust Dev Server on?
Check: map. Procedural, size 1,000, seed 1337, generated by the game on SickRust Dev Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name SickNation PVE/PVP.
Connection
How do you connect to SickRust Dev Server?
Check: join. Open Rust, press F1, then enter client.connect 216.158.237.106:50000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://sick-nation.paynow.store/.