RUST METRICSFlight deck · live data
Data live Servers11,615 Players38,895 Populated2,943 Fresh wipes 3 h85 Scan5 min
‹ All servers216.158.237.106:28000
Online Full Queue Fresh wipe Wipe due No query

SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct

Online NA 216.158.237.106:28000 checked 5m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,533 ×1000

Entities

48 h range 93,127–95,245 · memory 4,052 MB
1239 ET SINCE RESTART 20:00

Uptime

20 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,424top 29% · #1019 in NA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory4,052MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct follow?

With the force wipe, once a month, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct carry, and what do they mean?

These are the tags SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?

Most likely the same operator runs both: SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct publishes a sickrust.com hostname, and 1 other server we track does the same.

Where does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct sit in the rankings?

Ranked by seven-day player hours, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct sits at #6,424 and #1,019 in North America, inside the top 29%.

How full does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct get?

Current headcount on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 05:00 UTC, averaging 1 players at that hour.

Server

What location is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct hosted in?

SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 216.158.237.106:28000.

What Rust version is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct on?

Reading: SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 58. Within range. Peak entity count: 95,245. Buildings, deployables and all else included. Reading: 4,583 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct up, and how often does it stay up?

SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct configured, and what rules are in force?

Check: gather rate. The name SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct does not state one. 8 players per group, the default value. The mode is roleplay. Note the following: jobs and towns under roleplay rules. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?

From seed 1337, the game generates the procedural map on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: SickNation PVE/PVP.

How to join

How can you get onto SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?

To join: start Rust, press F1 and type client.connect 216.158.237.106:28000. Or press Launch Rust here and Steam opens the game and connects you. https://sick-nation.paynow.store/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.