RUST METRICSFlight deck · live data
Data live Servers11,593 Players39,661 Populated2,860 Fresh wipes 3 h129 Scan5 min
‹ All servers208.115.217.132:28080
Online Full Queue Fresh wipe Wipe due No query

[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

Online 208.115.217.132:28080 checked 10m ago

2x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 78 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,456 ×1000

Entities

48 h range 92,488–105,304 · memory 2,897 MB
1239 ET SINCE RESTART 15:58

Uptime

15 h 58 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,330top 24%
Last wipe28d agomonthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Memory2,897MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5206:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 13hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN follow?

The only wipe for [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 10 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

Rust Metrics lists featuring [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN: 2x Rust servers, checked live, Modded Rust servers, checked live, Build and creative servers, Rust creative servers, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN hold among Rust servers?

Player hours over seven days put [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN at #5,330, in the top 24% of all ranked servers.

What is the population on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

Current headcount on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 14:00 UTC, 1 players on average.

Server details

Which location does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN run from?

Check: location. No region tag comes from [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, but the name points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.115.217.132:28080.

What Rust version is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN on?

Reading: [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN perform?

Check: fps. Average 83 server fps over the last 48 hours, low of 55. Within range. Reading: 105,304 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,161 MB. Expect lag when fps falls and entities climb.

What is the uptime on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, and is it online?

Reading: online. [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN answers right now. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN enforce, and what are its settings?

The name carries the rate: 2x gather on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; building sandbox, with gathering removed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Dark Ages.

Join

How can you get onto [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?

Check: join. Open Rust, press F1, then enter client.connect 208.115.217.132:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rusthaven.org/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.