Good Times Custom Maps Server I (PVE-Build)
Online NA 66.51.99.26:28015 checked 9m ago
Server instruments
last reading Tue 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 129,171–163,372 · memory 3,602 MBUptime
12 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 7 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/200
- 1/50
- 1/50
- 0/100
- 13/50
- 5/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Good Times Custom Maps Server I (PVE-Build)?
An average of 7 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 4 hours.
How often does Good Times Custom Maps Server I (PVE-Build) wipe, and when?
With the force wipe, once a month, Good Times Custom Maps Server I (PVE-Build) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 4 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Good Times Custom Maps Server I (PVE-Build)?
These are the tags Good Times Custom Maps Server I (PVE-Build) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^k (Build server): Design bases and practise building; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Good Times Custom Maps Server I (PVE-Build)?
Rust Metrics lists featuring Good Times Custom Maps Server I (PVE-Build): Modded Rust servers, checked live, Build and creative servers, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Good Times Custom Maps Server I (PVE-Build) hold among Rust servers?
Ranked by seven-day player hours, Good Times Custom Maps Server I (PVE-Build) sits at #3,106 and #513 in North America, inside the top 14%.
What is the population on Good Times Custom Maps Server I (PVE-Build)?
Current headcount on Good Times Custom Maps Server I (PVE-Build): 0 players, 50 slots available. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 2 players, at 19:00 UTC over the last 48 hours.
Server
Which location does Good Times Custom Maps Server I (PVE-Build) run from?
Good Times Custom Maps Server I (PVE-Build) gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.99.26:28015.
What Rust version is Good Times Custom Maps Server I (PVE-Build) on?
Reading: Good Times Custom Maps Server I (PVE-Build), Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Good Times Custom Maps Server I (PVE-Build) within range?
Over the last 48 hours the average was 57 server fps; the floor was 47. Check: entities. The peak was 163,372, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,800 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Good Times Custom Maps Server I (PVE-Build) up, and how often does it stay up?
Good Times Custom Maps Server I (PVE-Build) reports online. Status: normal. By its reported uptime, the last restart was roughly 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Good Times Custom Maps Server I (PVE-Build) enforce, and what are its settings?
Check: gather rate. The name Good Times Custom Maps Server I (PVE-Build) does not state one. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; building sandbox, with gathering removed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Good Times Custom Maps Server I (PVE-Build) on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on Good Times Custom Maps Server I (PVE-Build). The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How do you connect to Good Times Custom Maps Server I (PVE-Build)?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.26:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://gt-cm.net/.
