RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers174.17.20.213:28015
Online Full Queue Fresh wipe Wipe due No query

Outpost Omega | PVE | Build | Explore | Thrive

Online NA 174.17.20.213:28015 checked 2h ago

biweekly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 136,265 ×1000

Entities

48 h range 124,100–136,584 · memory 3,800 MB
1239 ET SINCE RESTART 1D 10H

Uptime

1 days 10 hours since its last restart, at the last reading
7-day average1peak 9
Rank#2,755top 12% · #451 in NA
Last wipe12d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory3,800MB48 h peak 5 players
REC 1

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 12 Nov, 19:26 UTC15d 0h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 23hFW
  4. WPT 4Thu 10 Dec, 19:26 UTC43d 0h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:26 UTC12d ago 3 – running 0
Thu 1 Oct, 19:27 UTC FW26d ago 3 halved by day 4 14 days 0
Thu 17 Sep, 19:27 UTC40d ago 4 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Outpost Omega | PVE | Build | Explore | Thrive?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 25 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it didn't.

What wipe timing does Outpost Omega | PVE | Build | Explore | Thrive follow?

Wipes on Outpost Omega | PVE | Build | Explore | Thrive come every 4 weeks on Thursday at 19:26 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 12 days 23 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on Outpost Omega | PVE | Build | Explore | Thrive?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America from Outpost Omega | PVE | Build | Explore | Thrive. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Outpost Omega | PVE | Build | Explore | Thrive appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Outpost Omega | PVE | Build | Explore | Thrive: Modded Rust servers, checked live, Build and creative servers, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

What position does Outpost Omega | PVE | Build | Explore | Thrive hold among Rust servers?

Top 12% of all ranked servers: Outpost Omega | PVE | Build | Explore | Thrive takes #2,755 on seven-day player hours and #451 in North America.

What is the population on Outpost Omega | PVE | Build | Explore | Thrive?

1 of 100 slots are filled on Outpost Omega | PVE | Build | Explore | Thrive right now. Seven-day check: 1 players on average. Peak reading: 9. Average at the busiest hour was 4 players, at 23:00 UTC over the last 48 hours.

Server

Which location does Outpost Omega | PVE | Build | Explore | Thrive run from?

Its NA tag places Outpost Omega | PVE | Build | Explore | Thrive in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 174.17.20.213:28015.

What Rust version is Outpost Omega | PVE | Build | Explore | Thrive on?

Rust network protocol 2635 and build 168909 on Windows is the build Outpost Omega | PVE | Build | Explore | Thrive runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Outpost Omega | PVE | Build | Explore | Thrive?

Check: fps. Average 88 server fps over the last 48 hours, low of 57. Within range. Reading: 136,584 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,406 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Outpost Omega | PVE | Build | Explore | Thrive, and is it online now?

Check: connection. Outpost Omega | PVE | Build | Explore | Thrive is online at this moment. By its reported uptime, the last restart was roughly 34 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Outpost Omega | PVE | Build | Explore | Thrive enforce, and what are its settings?

Reading the name gives no gather rate for Outpost Omega | PVE | Build | Explore | Thrive. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is Outpost Omega | PVE | Build | Explore | Thrive on?

From seed 754015235, the game generates the procedural map on Outpost Omega | PVE | Build | Explore | Thrive. Its size is 4,750. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Outpost Omega | PVE | Build | Explore | Thrive?

Check: join. Open Rust, press F1, then enter client.connect 174.17.20.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/TYmsvzJhVr.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.