RUST METRICSFlight deck · live data
Data live Servers11,800 Players69,961 Populated3,675 Fresh wipes 3 h123 Scan5 min
‹ All servers91.229.114.175:28015
Online Full Queue Fresh wipe Wipe due No query

Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai

Online NA · us5 91.229.114.175:28015 checked 11m ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 50 100 150 200 PAX 5 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 81 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 192,084 ×1000

Entities

48 h range 147,114–192,645 · memory 6,473 MB
1239 ET SINCE RESTART 10:08

Uptime

10 h 8 min since its last restart, at the last reading
7-day average3peak 8
Rank#1,967top 9% · #301 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory6,473MB48 h peak 5 players
REC 1

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 11 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai when wipe day comes?

An average of 11 players came at the busiest on its recent wipes. 31 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai follow?

With the force wipe, once a month, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai carry, and what do they mean?

Tags published by Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): The code for this server's region is us5; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai: 2x Rust servers, checked live, Modded Rust servers, checked live, Build and creative servers, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai hold among Rust servers?

Ranked by seven-day player hours, Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai sits at #1,967 and #301 in North America, inside the top 9%.

What player count does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai carry?

Current headcount on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai: 5 players, 200 slots available. Check: players over seven days. Average 3, peak 8. Average at the busiest hour was 5 players, at 20:00 UTC over the last 48 hours.

Operator and location

What location is Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai hosted in?

Reading: location. North America, by the NA tag, with region code us5, is where Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai lists itself. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.229.114.175:28015.

What Rust version is Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai. Matching protocol is required to join. Let Steam update your game.

Is performance on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai within range?

Over the last 48 hours the average was 84 server fps; the floor was 13. Peak entity count: 192,645. Buildings, deployables and all else included. Reading: 7,944 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai, and is it online now?

Reading: online. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 88% uptime over the last 7 full days. It was up 148 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai. 8 players per group, the default value. The mode is build & creative. Note the following: a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

Check: map. Procedural, size 5,000, seed 1337, generated by the game on Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai?

To join: start Rust, press F1 and type client.connect 91.229.114.175:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/q5xgHUHhnh is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rus5,v2635,^z,^y,^m,^k,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code The code for this server's region is us5.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^k
Build server Check: mode. Builds, for practising and designing bases.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.