RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,852 Populated4,020 Fresh wipes 3 h420 Scan5 min
‹ All servers195.46.171.120:40035
Online Full Queue Fresh wipe Wipe due No query

#2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]

Online EU 195.46.171.120:40035 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 36 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,920 ×1000

Entities

48 h range 95,543–126,039 · memory 3,562 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,311top 19% · #1545 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory3,562MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Fri 13 Nov, 14:08 UTC14d 19h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 0hFW
  4. WPT 4Fri 11 Dec, 14:08 UTC42d 19h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:08 UTC13d ago 1 – running 1
Thu 1 Oct, 17:44 UTC FW28d ago 4 halved by day 11 14.9 days 0
Fri 18 Sep, 14:10 UTC41d ago 3 halved by day 10 13.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 10.5 it fell below half when it didn't.

What wipe timing does #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] follow?

The wipe rhythm of #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] is every 4 weeks on Friday at 14:08 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 4 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]?

These are the tags #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): Team cap: 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] sit in the rankings?

Top 19% of all ranked servers: #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] takes #4,311 on seven-day player hours and #1,545 in Europe.

How full does #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] get?

Current headcount on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]: 1 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Server

What location is #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] hosted in?

#2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 195.46.171.120:40035.

What Rust version is #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] on?

Rust network protocol 2635 and build 168909 on Windows is the build #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] within range?

Over the last 48 hours the average was 44 server fps; the floor was 29. Check: entities. The peak was 126,039, counting buildings, deployables and the rest of the world. Memory peak: 4,238 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK], and is it online?

Check: connection. #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]?

Check: gather rate. The name #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK] does not state one. Group size, maximum: 20 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]?

From seed 73567356, the game generates the procedural map on #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to #2 RUS-T PVE HARDCORE СТАЛКЕР [X0,5|EVENTs|BANK]?

To join: start Rust, press F1 and type client.connect 195.46.171.120:40035. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rus-t.online/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts20
Group limit Team cap: 20.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.