RUST METRICSFlight deck · live data
Data live Servers11,692 Players37,024 Populated2,928 Fresh wipes 3 h87 Scan5 min
‹ All servers195.18.27.76:35300
Online Full Queue Fresh wipe Wipe due No query

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases

Online 195.18.27.76:35300 checked 23m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 144 SERVER FPS

Server fps

48 h low 95 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,176 ×1000

Entities

48 h range 94,176–97,854 · memory 2,878 MB
1239 ET SINCE RESTART 22:44

Uptime

22 h 44 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,888top 17%
Last wipe12d agobiweekly schedule
Next wipe1d 0hFri 30 Oct, 03:23 UTC
Memory2,878MB48 h peak 3 players
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 03:23 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Fri 30 Oct, 03:23 UTC1d 0h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
  3. WPT 3Fri 13 Nov, 03:23 UTC15d 0h
  4. WPT 4Fri 27 Nov, 03:23 UTC29d 0h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 16hFW
  6. WPT 6Fri 11 Dec, 03:23 UTC43d 0h

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:23 UTC12d ago 3 – running 0
Fri 2 Oct, 06:01 UTC26d ago 4 halved by day 6 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 12 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 6 when it didn't.

What wipe timing does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases follow?

Its tag guides the prediction: too few of [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases's wipes are on record to confirm its schedule. Due on Friday 30 October at 03:23 UTC is its next wipe. 12 days 23 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

On Rust Metrics, [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases sit in the rankings?

Player hours over seven days put [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases at #3,888, in the top 17% of all ranked servers.

What player count does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases carry?

Current headcount on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases: 0 players, 200 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 2 players, at 15:00 UTC over the last 48 hours.

Server

Where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases sit?

The name of [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 195.18.27.76:35300.

What Rust version is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases on?

Rust network protocol 2635 and build 168909 on Windows is the build [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases within range?

Over the last 48 hours the average was 130 server fps; the floor was 95. Reading: 97,854 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,082 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases up, and how often does it stay up?

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases reports online. Status: normal. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases configured, and what rules are in force?

Reading the name gives no gather rate for [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases. The cap on groups is 10 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases on?

Size 4,250 and seed 583924171: the game generates the procedural map on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

To join: start Rust, press F1 and type client.connect 195.18.27.76:35300. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.