ZweiMPeters Weekly Challenge
Offline 194.69.160.15:28120 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:09 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:51 UTC28d ago | 1 | halved by day 1 | 15.1 days | 0 |
| Tue 29 Sep, 09:03 UTC30d ago | 3 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/100
- 2/50
- 1/50
- 1/50
- 0/100
- 0/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ZweiMPeters Weekly Challenge?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does ZweiMPeters Weekly Challenge follow?
There is no next wipe to predict: ZweiMPeters Weekly Challenge wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on ZweiMPeters Weekly Challenge?
Tags published by ZweiMPeters Weekly Challenge, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): uk1 is the region code on record; ^h (Hardcore): Hardcore mode, as Facepunch defines it: less help, tougher survival; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ZweiMPeters Weekly Challenge?
Rust Metrics lists featuring ZweiMPeters Weekly Challenge: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does ZweiMPeters Weekly Challenge sit in the rankings?
Player hours over seven days put ZweiMPeters Weekly Challenge at #15,341, in the top 69% of all ranked servers.
How full does ZweiMPeters Weekly Challenge get?
Reading for ZweiMPeters Weekly Challenge: offline at this moment; last seen 5 days 4 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Which location does ZweiMPeters Weekly Challenge run from?
Reading: location. ZweiMPeters Weekly Challenge gives no region, with region code uk1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 194.69.160.15:28120.
What Rust version is ZweiMPeters Weekly Challenge on?
Reading: ZweiMPeters Weekly Challenge, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is ZweiMPeters Weekly Challenge, and is it online now?
Check: connection. ZweiMPeters Weekly Challenge is offline at this moment. Last contact was 5 days 4 hours ago. Uptime for the last 7 full days: 61 of 168 hours, or 36%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Map and rules
How is ZweiMPeters Weekly Challenge configured, and what rules are in force?
Reading the name gives no gather rate for ZweiMPeters Weekly Challenge. 8 players per group, the default value. Mode check gives hardcore; Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is ZweiMPeters Weekly Challenge on?
From seed 1234285160, the game generates the procedural map on ZweiMPeters Weekly Challenge. Its size is 3,750. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to ZweiMPeters Weekly Challenge?
Press F1 in Rust and enter client.connect 194.69.160.15:28120. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/JCnRj3b7ND is where its website sits.
