RUST METRICSFlight deck · live data
Data live Servers11,834 Players90,952 Populated3,739 Fresh wipes 3 h423 Scan5 min
‹ All servers194.53.197.105:30015
Online Full Queue Fresh wipe Wipe due No query

УКРАЇНА PVE #2

Online EU 194.53.197.105:30015 checked 11m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 3 /100

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 40 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,100 ×1000

Entities

48 h range 93,111–119,711 · memory 3,642 MB
1239 ET SINCE RESTART 03:47

Uptime

3 h 47 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,339top 10% · #900 in EU
Last wipe5h agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory3,642MB48 h peak 6 players
REC 1

Players

AveragePeakWipe
0246822:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 16:20 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 16:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 12 Nov, 17:17 UTC13d 19h
  3. WPT 3Thu 26 Nov, 18:15 UTC27d 20h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 21hFW
  5. WPT 5Thu 10 Dec, 19:12 UTC41d 21h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:20 UTC5h ago – – running 2
Thu 15 Oct, 15:23 UTC14d ago 10 – – 1
Thu 1 Oct, 18:15 UTC FW28d ago 8 halved by day 6 13.9 days 3
Thu 17 Sep, 13:20 UTC42d ago 8 halved by day 12 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on УКРАЇНА PVE #2 when wipe day comes?

An average of 9 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 8 it fell below half when it didn't.

What wipe timing does УКРАЇНА PVE #2 follow?

About every 14 days is how often УКРАЇНА PVE #2 has wiped lately. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 5 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on УКРАЇНА PVE #2?

These are the tags УКРАЇНА PVE #2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does УКРАЇНА PVE #2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry УКРАЇНА PVE #2: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player count

What position does УКРАЇНА PVE #2 hold among Rust servers?

Top 10% of all ranked servers: УКРАЇНА PVE #2 takes #2,339 on seven-day player hours and #900 in Europe.

What is the population on УКРАЇНА PVE #2?

3 of 100 slots are filled on УКРАЇНА PVE #2 right now. Seven-day check: 2 players on average. Peak reading: 6. Average at the busiest hour was 4 players, at 13:00 UTC over the last 48 hours.

Server

Which location does УКРАЇНА PVE #2 run from?

УКРАЇНА PVE #2 gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 194.53.197.105:30015.

What Rust version is УКРАЇНА PVE #2 on?

Reading: УКРАЇНА PVE #2, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on УКРАЇНА PVE #2 within range?

Check: fps. Average 40 server fps over the last 48 hours, low of 35. Within range. Peak entity count: 119,711. Buildings, deployables and all else included. Reading: 5,033 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is УКРАЇНА PVE #2, and is it online now?

УКРАЇНА PVE #2 reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does УКРАЇНА PVE #2 enforce, and what are its settings?

Reading the name gives no gather rate for УКРАЇНА PVE #2. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on УКРАЇНА PVE #2?

From seed 291026, the game generates the procedural map on УКРАЇНА PVE #2. Its size is 4,350. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto УКРАЇНА PVE #2?

Check: join. Open Rust, press F1, then enter client.connect 194.53.197.105:30015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://ukraine.tebex.io/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.