RUST METRICSFlight deck · live data
Data live Servers11,640 Players44,156 Populated3,059 Fresh wipes 3 h105 Scan5 min
‹ All servers188.165.197.71:28015
Online Full Queue Fresh wipe Wipe due No query

[ESP] [PVP/PVE] RustZ Invasion Zombie

Online EU 188.165.197.71:28015 checked 12m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 65 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 178,622 ×1000

Entities

48 h range 172,200–179,062 · memory 3,100 MB
1239 ET SINCE RESTART 03:55

Uptime

3 h 55 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,843top 40% · #2165 in EU
Last wipe27d agobiweekly schedule
Next wipe10hThu 29 Oct, 19:18 UTC
Memory3,100MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:18 UTC, in 10h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 19:18 UTC10h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 10hFW
  3. WPT 3Thu 12 Nov, 19:18 UTC14d 10h
  4. WPT 4Thu 26 Nov, 19:18 UTC28d 10h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 10hFW
  6. WPT 6Thu 10 Dec, 19:18 UTC42d 10h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [ESP] [PVP/PVE] RustZ Invasion Zombie when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does [ESP] [PVP/PVE] RustZ Invasion Zombie wipe, and when?

Its tag guides the prediction: too few of [ESP] [PVP/PVE] RustZ Invasion Zombie's wipes are on record to confirm its schedule. Thursday 29 October at 19:18 UTC is when its next wipe is due. 27 days 13 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does [ESP] [PVP/PVE] RustZ Invasion Zombie carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from [ESP] [PVP/PVE] RustZ Invasion Zombie. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [ESP] [PVP/PVE] RustZ Invasion Zombie appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [ESP] [PVP/PVE] RustZ Invasion Zombie: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does [ESP] [PVP/PVE] RustZ Invasion Zombie hold among Rust servers?

Ranked by seven-day player hours, [ESP] [PVP/PVE] RustZ Invasion Zombie sits at #8,843 and #2,165 in Europe, inside the top 40%.

How full does [ESP] [PVP/PVE] RustZ Invasion Zombie get?

0 of 50 slots are filled on [ESP] [PVP/PVE] RustZ Invasion Zombie right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 11:00 UTC, averaging 0 players at that hour.

Server details

What location is [ESP] [PVP/PVE] RustZ Invasion Zombie hosted in?

[ESP] [PVP/PVE] RustZ Invasion Zombie gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.165.197.71:28015.

What Rust version is [ESP] [PVP/PVE] RustZ Invasion Zombie on?

Rust network protocol 2635 and build 168909 on Linux is the build [ESP] [PVP/PVE] RustZ Invasion Zombie runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [ESP] [PVP/PVE] RustZ Invasion Zombie within range?

Over the last 48 hours the average was 78 server fps; the floor was 65. Check: entities. The peak was 179,062, counting buildings, deployables and the rest of the world. Reading: 4,527 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is [ESP] [PVP/PVE] RustZ Invasion Zombie up, and how often does it stay up?

Reading: online. [ESP] [PVP/PVE] RustZ Invasion Zombie answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [ESP] [PVP/PVE] RustZ Invasion Zombie configured, and what rules are in force?

Check: gather rate. The name [ESP] [PVP/PVE] RustZ Invasion Zombie does not state one. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [ESP] [PVP/PVE] RustZ Invasion Zombie on?

From seed 798468631, the game generates the procedural map on [ESP] [PVP/PVE] RustZ Invasion Zombie. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to [ESP] [PVP/PVE] RustZ Invasion Zombie?

Press F1 in Rust and enter client.connect 188.165.197.71:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. http://www.gameservers.es is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.