[ESP] [PVP/PVE] RustZ Invasion Zombie
Online EU 188.165.197.71:28015 checked 12m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 65 · below 20 is lag, below 10 is badEntities
48 h range 172,200–179,062 · memory 3,100 MBUptime
3 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 19:18 UTC, in 10h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 19:18 UTC10h
- WPT 2Thu 5 Nov, 19:00 UTC7d 10hFW
- WPT 3Thu 12 Nov, 19:18 UTC14d 10h
- WPT 4Thu 26 Nov, 19:18 UTC28d 10h
- WPT 5Thu 3 Dec, 19:00 UTC35d 10hFW
- WPT 6Thu 10 Dec, 19:18 UTC42d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 135/2000
- 14/100
- 12/200
- 4/50
- 9/100
- 19/100
Quick answers
from the figures on this pageWipe schedule
What happens on [ESP] [PVP/PVE] RustZ Invasion Zombie when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does [ESP] [PVP/PVE] RustZ Invasion Zombie wipe, and when?
Its tag guides the prediction: too few of [ESP] [PVP/PVE] RustZ Invasion Zombie's wipes are on record to confirm its schedule. Thursday 29 October at 19:18 UTC is when its next wipe is due. 27 days 13 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Lists and filters
Which tags does [ESP] [PVP/PVE] RustZ Invasion Zombie carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from [ESP] [PVP/PVE] RustZ Invasion Zombie. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [ESP] [PVP/PVE] RustZ Invasion Zombie appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [ESP] [PVP/PVE] RustZ Invasion Zombie: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does [ESP] [PVP/PVE] RustZ Invasion Zombie hold among Rust servers?
Ranked by seven-day player hours, [ESP] [PVP/PVE] RustZ Invasion Zombie sits at #8,843 and #2,165 in Europe, inside the top 40%.
How full does [ESP] [PVP/PVE] RustZ Invasion Zombie get?
0 of 50 slots are filled on [ESP] [PVP/PVE] RustZ Invasion Zombie right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 11:00 UTC, averaging 0 players at that hour.
Server details
What location is [ESP] [PVP/PVE] RustZ Invasion Zombie hosted in?
[ESP] [PVP/PVE] RustZ Invasion Zombie gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.165.197.71:28015.
What Rust version is [ESP] [PVP/PVE] RustZ Invasion Zombie on?
Rust network protocol 2635 and build 168909 on Linux is the build [ESP] [PVP/PVE] RustZ Invasion Zombie runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [ESP] [PVP/PVE] RustZ Invasion Zombie within range?
Over the last 48 hours the average was 78 server fps; the floor was 65. Check: entities. The peak was 179,062, counting buildings, deployables and the rest of the world. Reading: 4,527 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is [ESP] [PVP/PVE] RustZ Invasion Zombie up, and how often does it stay up?
Reading: online. [ESP] [PVP/PVE] RustZ Invasion Zombie answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is [ESP] [PVP/PVE] RustZ Invasion Zombie configured, and what rules are in force?
Check: gather rate. The name [ESP] [PVP/PVE] RustZ Invasion Zombie does not state one. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [ESP] [PVP/PVE] RustZ Invasion Zombie on?
From seed 798468631, the game generates the procedural map on [ESP] [PVP/PVE] RustZ Invasion Zombie. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to [ESP] [PVP/PVE] RustZ Invasion Zombie?
Press F1 in Rust and enter client.connect 188.165.197.71:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. http://www.gameservers.es is where its website sits.
