RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,508 Populated2,969 Fresh wipes 3 h75 Scan5 min
‹ All servers187.14.97.22:28015
Offline Full Queue Fresh wipe Wipe due No query

Navezgame

Offline 187.14.97.22:28015 checked 40d ago

teams off moddedoxidehardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,250no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Navezgame follow?

To tell the rhythm of Navezgame, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 11 hours ago the current world was made.

Tags

Which tags does Navezgame carry, and what do they mean?

Check: tags. The game's server browser reads gmhardcore (Game mode): A harsher set of rules: hardcore; mp1 (Max players): 1 slots in total; ts0 (Group limit): Teams are off on this server; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Navezgame. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Navezgame appear in Rust Metrics lists and filters?

On Rust Metrics, Navezgame sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player count

What position does Navezgame hold among Rust servers?

Ranking for Navezgame: #13,250 on seven-day player hours, top – of all ranked servers.

What player count does Navezgame carry?

Status for Navezgame: offline. Last seen 40 days 5 hours ago.

Server details

What location is Navezgame hosted in?

No region tag on Navezgame. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 187.14.97.22:28015.

What Rust version is Navezgame on?

Rust network protocol 2633 and build 162929 on Windows is the build Navezgame runs. Matching protocol is required to join. Let Steam update your game.

Is Navezgame up, and how often does it stay up?

Check: connection. Navezgame is offline at this moment. Last contact was 40 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 September 2026.

Rules and settings

What rules does Navezgame enforce, and what are its settings?

No gather rate appears in the name: Navezgame. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Navezgame?

The game generates a procedural map for Navezgame.

How to join

How do you connect to Navezgame?

To join: start Rust, press F1 and type client.connect 187.14.97.22:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z

Game

gmhardcore
Game mode A harsher set of rules: hardcore.
mp1
Max players 1 slots in total.
ts0
Group limit Teams are off on this server.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build The server runs game build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.