RUST METRICSFlight deck · live data
Data live Servers11,886 Players99,275 Populated3,950 Fresh wipes 3 h380 Scan5 min
‹ All servers185.216.144.68:28540
Online Full Queue Fresh wipe Wipe due No query

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 90,422 ×1000

Entities

48 h range 75,987–92,323 · memory 3,924 MB
1239 ET SINCE RESTART 11:00

Uptime

11 h 0 min since its last restart, at the last reading
7-day average1peak 7
Rank#2,784top 12% · #1059 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory3,924MB48 h peak 4 players
REC 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 12 Nov, 17:53 UTC14d 0h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
  4. WPT 4Thu 10 Dec, 17:53 UTC42d 0h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 8 – running 3
Thu 1 Oct, 18:32 UTC FW27d ago 5 halved by day 8 14 days 0
Thu 17 Sep, 17:56 UTC41d ago 3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The busiest point of its recent wipes drew 5 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 8 it fell below half when it didn't.

How often does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe, and when?

Wipes on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | come every 4 weeks on Thursday at 17:53 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 13 days 23 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

How should you read the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Tags published by [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): You may team up with at most 20; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sit in the rankings?

Top 12% of all ranked servers: [EU] Salvaged-Life | PVE | NPC | ZOMBIES | takes #2,784 on seven-day player hours and #1,059 in Europe.

What player count does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carry?

Current headcount on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: 3 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 7. The last 48 hours peaked at 19:00 UTC, averaging 4 players at that hour.

Operator and location

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sit?

Its EU tag places [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.216.144.68:28540.

What Rust version is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on?

Rust network protocol 2635 and build 168909 on Windows is the build [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Check: fps. Average 93 server fps over the last 48 hours, low of 42. Within range. Reading: 92,323 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,203 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, and is it online now?

Reading: online. [EU] Salvaged-Life | PVE | NPC | ZOMBIES | answers right now. By its reported uptime, the last restart was roughly 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Check: gather rate. The name [EU] Salvaged-Life | PVE | NPC | ZOMBIES | does not state one. The cap on groups is 20 players. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Check: map. Procedural, size 4,200, seed 20, generated by the game on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Blueprint Wipe In: 7d 2h 10m.

Join

What do you do to join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Press F1 in Rust and enter client.connect 185.216.144.68:28540. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/jymGN2PPjd is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts20
Group limit You may team up with at most 20.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.