RUST METRICSFlight deck · live data
Data live Servers11,733 Players61,573 Populated3,391 Fresh wipes 3 h185 Scan5 min
‹ All servers185.207.214.233:10000
Online Full Queue Fresh wipe Wipe due No query

Testовый

Online EU 185.207.214.233:10000 checked 10m ago

duo weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,887 ×1000

Entities

48 h range 944–3,189 · memory 1,176 MB
1239 ET SINCE RESTART 12:45

Uptime

12 h 45 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,238top 24% · #1749 in EU
Last wipe6d agoweekly schedule
Next wipe–no rhythm it keeps
Memory1,176MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5212:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 15:37 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040012:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 15:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 60% in EU, and #263 of the duo servers (top 63%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:37 UTC19h ago – – running 1
Thu 22 Oct, 14:22 UTC6d ago 2 halved by day 3 6.1 days 0
Wed 14 Oct, 18:05 UTC14d ago 1 halved by day 3 7.8 days 1
Tue 13 Oct, 12:31 UTC15d ago 2 – 1.2 days 1
Sun 11 Oct, 10:35 UTC18d ago 2 held half 2.1 days 0
Tue 6 Oct, 09:18 UTC23d ago 2 held half 5.1 days 1
Fri 2 Oct, 17:08 UTC26d ago 1 halved by day 1 3.7 days 0
Sat 26 Sep, 09:07 UTC33d ago 1 halved by day 2 6.3 days 0
Mon 14 Sep, 16:59 UTC44d ago 1 halved by day 1 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Testовый when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 3 when it didn't.

How often does Testовый wipe, and when?

No next wipe can be predicted for Testовый, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 20 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Testовый?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in from Testовый. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind Testовый?

The bloodrust.io hostname on Testовый also appears on 9 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Testовый?

Rust Metrics lists featuring Testовый: Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

What position does Testовый hold among Rust servers?

Ranked by seven-day player hours, Testовый sits at #5,238 and #1,749 in Europe, inside the top 24%. Check: group rank. #263 among duo servers.

How full does Testовый get?

1 of 5 slots are filled on Testовый right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 22:00 UTC, 2 players on average.

Operator and location

What location is Testовый hosted in?

Testовый gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.233:10000.

What Rust version is Testовый on?

Reading: Testовый, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Testовый perform?

Reading: 50 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 3,189. Buildings, deployables and all else included. Memory peak: 1,784 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Testовый up, and how often does it stay up?

Check: connection. Testовый is online at this moment. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Testовый enforce, and what are its settings?

Check: gather rate. The name Testовый does not state one. Groups stop at 2 players. The label given is duo. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Testовый?

From seed 6667, the game generates the procedural map on Testовый. Its size is 1,024. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Procedural.

How to join

What do you do to join Testовый?

Check: join. Open Rust, press F1, then enter client.connect 185.207.214.233:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://telegram.org/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts2
Group limit You may team up with at most 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.