Blood Rust - Blue [nolimit, x2]
Online EU 185.207.214.233:35500 checked 10m ago
Server instruments
last reading Thu 06:00 UTCPlayers now
6% full 7-day avg7-day peak 210, past the slotsServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 129,922–166,506 · memory 3,083 MBUptime
0 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 09:07 UTC, in 2d 1h. Every Saturday at 09:07 UTC · high confidence
Coming wipes
- WPT 1Sat 31 Oct, 09:07 UTC2d 1h
- WPT 2Thu 5 Nov, 19:00 UTC7d 10hFW
- WPT 3Sat 7 Nov, 09:07 UTC9d 1h
- WPT 4Sat 14 Nov, 09:07 UTC16d 1h
- WPT 5Sat 21 Nov, 09:07 UTC23d 1h
- WPT 6Sat 28 Nov, 09:07 UTC30d 1h
- WPT 7Thu 3 Dec, 19:00 UTC35d 10hFW
- WPT 8Sat 5 Dec, 09:07 UTC37d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 210, 25 hours in, with 81 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:07 UTC4d ago | 210+81 queue | – | running | 5 |
| Sat 17 Oct, 09:07 UTC11d ago | 200+53 queue | halved by day 2 | 7 days | 16 |
| Sat 10 Oct, 09:08 UTC18d ago | 296+45 queue | halved by day 3 | 7 days | 15 |
| Sat 3 Oct, 09:20 UTC25d ago | 210+48 queue | halved by day 2 | 7 days | 4 |
| Sat 26 Sep, 09:07 UTC32d ago | 209+61 queue | halved by day 2 | 7 days | 5 |
| Sat 19 Sep, 09:09 UTC39d ago | 213+73 queue | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 912/970
- 97/1000
- 158/180
- 223/1900
- 47/100
- 26/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Blood Rust - Blue [nolimit, x2]?
The busiest point of its recent wipes drew 235 players on average. 25 hours after the wipe the crowd peaked on the latest wipe, with 81 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does Blood Rust - Blue [nolimit, x2] follow?
Wipes on Blood Rust - Blue [nolimit, x2] come every Saturday at 09:07 UTC. On Saturday 31 October at 09:07 UTC its next wipe is due. 4 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does Blood Rust - Blue [nolimit, x2] carry, and what do they mean?
Tags published by Blood Rust - Blue [nolimit, x2], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts100 (Group limit): You may team up with at most 100; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind Blood Rust - Blue [nolimit, x2]?
Most likely the same operator runs them: Blood Rust - Blue [nolimit, x2] publishes a bloodrust.io hostname, and so do 9 other servers we track.
Where does Blood Rust - Blue [nolimit, x2] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Blood Rust - Blue [nolimit, x2]: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Player count
What position does Blood Rust - Blue [nolimit, x2] hold among Rust servers?
Top 1% of all ranked servers: Blood Rust - Blue [nolimit, x2] takes #322 on seven-day player hours and #164 in Europe.
What is the population on Blood Rust - Blue [nolimit, x2]?
Current headcount on Blood Rust - Blue [nolimit, x2]: 13 players, 200 slots available. Check: players over seven days. Average 55, peak 210. The last 48 hours peaked at 11:00 UTC, averaging 57 players at that hour.
Server
Which location does Blood Rust - Blue [nolimit, x2] run from?
Blood Rust - Blue [nolimit, x2] gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.207.214.233:35500.
What Rust version is Blood Rust - Blue [nolimit, x2] on?
Reading: Blood Rust - Blue [nolimit, x2], Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Blood Rust - Blue [nolimit, x2] within range?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 166,506. Buildings, deployables and all else included. Reading: 5,675 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Blood Rust - Blue [nolimit, x2], and is it online now?
Blood Rust - Blue [nolimit, x2] reports online. Status: normal. By its reported uptime, the last restart was roughly 54 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does Blood Rust - Blue [nolimit, x2] enforce, and what are its settings?
Gather rate check: 2x. That comes from the name Blood Rust - Blue [nolimit, x2]. Group size, maximum: 100 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Blood Rust - Blue [nolimit, x2]?
Check: map. Procedural, size 3,800, seed 1337, generated by the game on Blood Rust - Blue [nolimit, x2]. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Procedural.
Connection
How do you connect to Blood Rust - Blue [nolimit, x2]?
Check: join. Open Rust, press F1, then enter client.connect 185.207.214.233:35500. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://bloodrust.com/home.
