RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,116 Populated2,895 Fresh wipes 3 h67 Scan5 min
‹ All servers185.207.214.209:35100
Online Full Queue Fresh wipe Wipe due No query

2[PvE]Тульский|Русский|Custom+Ивенты

Online 185.207.214.209:35100 checked 13m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,182 ×1000

Entities

48 h range 108,875–117,431 · memory 2,301 MB
1239 ET SINCE RESTART 01:52

Uptime

1 h 52 min since its last restart, at the last reading
7-day average5peak 15
Rank#1,372top 6%
Last wipe17d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory2,301MB48 h peak 15 players
REC 1

Players

AveragePeak
0510152008:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak18players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Mon 9 Nov, 05:35 UTC10d 22h
  3. WPT 3Mon 23 Nov, 05:35 UTC24d 22h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 11hFW
  5. WPT 5Mon 7 Dec, 05:35 UTC38d 22h

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:35 UTC17d ago 20 – running 1
Sun 11 Oct, 18:25 UTC17d ago 17 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on 2[PvE]Тульский|Русский|Custom+Ивенты?

An average of 18 players came at the busiest on its recent wipes. 38 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does 2[PvE]Тульский|Русский|Custom+Ивенты follow?

The prediction follows its tag, because too few of 2[PvE]Тульский|Русский|Custom+Ивенты's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days 1 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on 2[PvE]Тульский|Русский|Custom+Ивенты?

Tags published by 2[PvE]Тульский|Русский|Custom+Ивенты, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 2[PvE]Тульский|Русский|Custom+Ивенты appear in Rust Metrics lists and filters?

Rust Metrics lists featuring 2[PvE]Тульский|Русский|Custom+Ивенты: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

Where does 2[PvE]Тульский|Русский|Custom+Ивенты sit in the rankings?

Player hours over seven days put 2[PvE]Тульский|Русский|Custom+Ивенты at #1,372, in the top 6% of all ranked servers.

How full does 2[PvE]Тульский|Русский|Custom+Ивенты get?

Current headcount on 2[PvE]Тульский|Русский|Custom+Ивенты: 1 players, 200 slots available. Check: players over seven days. Average 5, peak 15. Average at the busiest hour was 13 players, at 14:00 UTC over the last 48 hours.

Server

Where does 2[PvE]Тульский|Русский|Custom+Ивенты sit?

Check: location. No region tag comes from 2[PvE]Тульский|Русский|Custom+Ивенты, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.207.214.209:35100.

What Rust version is 2[PvE]Тульский|Русский|Custom+Ивенты on?

Rust network protocol 2635 and build 168909 on Windows is the build 2[PvE]Тульский|Русский|Custom+Ивенты runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for 2[PvE]Тульский|Русский|Custom+Ивенты?

Check: fps. Average 59 server fps over the last 48 hours, low of 50. Within range. Reading: 117,431 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,570 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is 2[PvE]Тульский|Русский|Custom+Ивенты up, and how often does it stay up?

Check: connection. 2[PvE]Тульский|Русский|Custom+Ивенты is online at this moment. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.

Rules and settings

How is 2[PvE]Тульский|Русский|Custom+Ивенты configured, and what rules are in force?

Reading the name gives no gather rate for 2[PvE]Тульский|Русский|Custom+Ивенты. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is 2[PvE]Тульский|Русский|Custom+Ивенты on?

From seed 1, the game generates the procedural map on 2[PvE]Тульский|Русский|Custom+Ивенты. Its size is 4,096. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join 2[PvE]Тульский|Русский|Custom+Ивенты?

Check: join. Open Rust, press F1, then enter client.connect 185.207.214.209:35100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://trg.gamestores.app/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.