URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]
Online 185.207.214.206:35015 checked 8m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 92 · below 20 is lag, below 10 is badEntities
48 h range 68,317–71,788 · memory 2,863 MBUptime
19 h 51 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, and #170 of the trio servers (top 27%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 11:59 UTC, in 3d 12h. Every Monday at 11:59 UTC · high confidence
Coming wipes
- WPT 1Mon 2 Nov, 11:59 UTC3d 12h
- WPT 2Thu 5 Nov, 19:00 UTC6d 19hFW
- WPT 3Mon 9 Nov, 11:59 UTC10d 12h
- WPT 4Mon 16 Nov, 11:59 UTC17d 12h
- WPT 5Mon 23 Nov, 11:59 UTC24d 12h
- WPT 6Mon 30 Nov, 11:59 UTC31d 12h
- WPT 7Thu 3 Dec, 19:00 UTC34d 19hFW
- WPT 8Mon 7 Dec, 11:59 UTC38d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:59 UTC3d ago | 7 | – | running | 2 |
| Mon 19 Oct, 11:58 UTC10d ago | 5 | held half | 7 days | 1 |
| Mon 12 Oct, 12:03 UTC17d ago | 6 | halved by day 2 | 7 days | 1 |
| Mon 5 Oct, 11:59 UTC24d ago | 3 | held half | 7 days | 2 |
| Thu 1 Oct, 17:57 UTC FW28d ago | 3 | held half | 3.8 days | 1 |
| Mon 28 Sep, 12:00 UTC31d ago | 3 | held half | 3.2 days | 0 |
| Mon 21 Sep, 11:58 UTC38d ago | 5 | halved by day 4 | 7 days | 0 |
| Mon 14 Sep, 12:02 UTC45d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/500
- 306/350
- 113/200
- 51/300
- 18/200
- 37/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
At their busiest, its recent wipes drew 6 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] follow?
The wipe rhythm of URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is every Monday at 11:59 UTC. On Monday 2 November at 11:59 UTC its next wipe is due. The world in play was created 3 days 11 hours ago.
Tag meanings
How should you read the tags on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp250 (Max players): Slots: 250; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The urban-rust.org hostname on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] also appears on 3 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
On Rust Metrics, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.
Occupancy
What position does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] hold among Rust servers?
Ranking for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: #1,965 on seven-day player hours, top 9% of all ranked servers. Among servers in trio, it stands at #170.
What player count does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] carry?
Current headcount on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: 3 players, 250 slots available. Seven-day check: 2 players on average. Peak reading: 15. Average at the busiest hour was 3 players, at 19:00 UTC over the last 48 hours.
Operator and location
What location is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] hosted in?
No region comes from URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 185.207.214.206:35015.
What Rust version is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] on?
Reading: URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Over the last 48 hours the average was 98 server fps; the floor was 92. Check: entities. The peak was 71,788, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,087 MB. Expect lag when fps falls and entities climb.
Is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] up, and how often does it stay up?
URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] reports online. Status: normal. By its reported uptime, the last restart was roughly 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Gather rate check: 3x. That comes from the name URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Groups stop at 3 players. The label given is trio. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] on?
From seed 1492257013, the game generates the procedural map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
Press F1 in Rust and enter client.connect 185.207.214.206:35015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://urban-rust.org.
