RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,341 Populated3,870 Fresh wipes 3 h535 Scan5 min
‹ All servers185.207.214.206:35005
Online Full Queue Fresh wipe Wipe due No query

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]

Online 185.207.214.206:35005 checked 7m ago

2x vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 95 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,284 ×1000

Entities

48 h range 67,804–70,497 · memory 2,702 MB
1239 ET SINCE RESTART 16:48

Uptime

16 h 48 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,343top 15%
Last wipe13d agono schedule published
Next wipe15hFri 30 Oct, 11:56 UTC
Memory2,702MB48 h peak 3 players
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Friday 30 October, 11:56 UTC, in 15h. Every 7 days · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 11:56 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 22hFW
  3. WPT 3Fri 6 Nov, 11:55 UTC7d 15h
  4. WPT 4Fri 13 Nov, 11:53 UTC14d 15h
  5. WPT 5Fri 20 Nov, 11:52 UTC21d 15h
  6. WPT 6Fri 27 Nov, 11:50 UTC28d 15h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 22hFW
  8. WPT 8Fri 4 Dec, 11:49 UTC35d 15h

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:59 UTC13d ago 5 – running 0
Fri 9 Oct, 12:00 UTC20d ago 5 halved by day 5 7 days 1
Thu 1 Oct, 18:00 UTC FW28d ago 3 held half 7.8 days 1
Fri 25 Sep, 11:57 UTC34d ago 5 halved by day 3 6.3 days 0
Fri 18 Sep, 11:58 UTC41d ago 4 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

The busiest point of its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 24 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. It fell below half by day 3 when it didn't.

When does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] wipe?

The recent wipe interval on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is about 7 days. Friday 30 October at 11:56 UTC is when its next wipe is due. 13 days 8 hours ago the current world was made.

Tag meanings

Which tags does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] carry, and what do they mean?

Tags published by URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ], read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): The server holds 250 slots; ts99 (Group limit): Teams are capped at 99; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Check: operator. URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] publishes a urban-rust.org hostname, and 3 other servers we track do too. Same operator, most likely.

Where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] appear in Rust Metrics lists and filters?

On Rust Metrics, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] hold among Rust servers?

Player hours over seven days put URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] at #3,343, in the top 15% of all ranked servers.

What is the population on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Current headcount on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]: 0 players, 250 slots available. Check: players over seven days. Average 1, peak 6. The last 48 hours peaked at 07:00 UTC, averaging 2 players at that hour.

Server

Where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] sit?

No region tag on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.207.214.206:35005.

What Rust version is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] on?

Rust network protocol 2635 and build 168909 on Linux is the build URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] runs. To get in, your game needs the same protocol; Steam applies the update.

How does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] perform?

Reading: 99 server fps on average across the last 48 hours. It never dropped below 92. Check: entities. The peak was 70,497, counting buildings, deployables and the rest of the world. Memory peak: 3,392 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] up, and how often does it stay up?

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] reports online. Status: normal. By its reported uptime, the last restart was roughly 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

The name carries the rate: 2x gather on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. The cap on groups is 99 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Check: map. Procedural, size 3,500, seed 276429, generated by the game on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

To join: start Rust, press F1 and type client.connect 185.207.214.206:35005. Or press Launch Rust here and Steam opens the game and connects you. https://urban-rust.org is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode The mode is vanilla survival.
mp250
Max players The server holds 250 slots.
ts99
Group limit Teams are capped at 99.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.